Does it bother any one else that a bow and arrow could take a rider in armor of a horse, smash through a chest plate and hit another person behind as well as punch through a shield
Gold should be made into coins and currency should be a global factor depending on guilds and map bonuses, also markets should generate money or smaller amounts of all supplies
I found that the last level was somewhat ironic, easily 60 skeletons right at the end and they just died, my mages where holding pharoh'ahs dead still and some cheap archers killed him in theory over 400 skeletons slipped passt
Developer not taking credit but this is a great idea : It'd be nice if the stars you get from completing missions actually had some sort of relevance. Some permanent passive upgrade system or something would be good. - Acemarch