Kso. 'Nother glitch (or at least, I assume it is). So, each of the Beholder's eyes has six teeth, right? Three on the top row, three on the bottom. Well, During a fight with one, I noticed that (on the main eye only) one of the teeth looked messed up. Specifically, the far right one on the top row. At first, I passed it off as an visual glitch, that would pass after combat was over. But it persisted, and then I noticed what it was: the default, gray bra. Interesting, but I think it'd look better the way (I assume) it is supposed to look.
Err-- Edit to my previous comment, the "NaN" gold label equates to infinite gold. O:< Sooo... Forget about the annoying parts, but I still think it should be fixed.
Kso. As I was putting my Warden's Staff in my storehouse, I noticed it went into the storehouse but stayed in my inventory as well. However, upon trying to put my Staff into the storehouse again, an Undefined item took its place. I also noticed that if I tried to put this into the storehouse, the same thing happened as with the Staff. And, I could keep putting the Undefined item in infinitely. Then, I could take them all out, and I noticed I could sell them to increase my Bargaining skill. I then noticed that selling them gave me a gold total of NaN. Now, this is particularly annoying, because I do still have the same gold total as I had previously. As I have found no way to get rid of the NaN label on my gold, and see how much I actually have, this is doubly annoying. SO. I checked this out with other items, and, well, any item will do this. Now, after all that, I do have to say this is a quite good game. Vote up so the dev can read (and hopefully fix) pl0x.
Agreeing with previous posters, the controls are (usually) incredibly sensitive. However, this would not be much of an issue if they were consistent. They are not. There are times when the controls do not work at all. Thus, the game turns a concept that I generally find fun into something rather boring.