Not too bad, controls at times get stuck, and the upgrade system should be more prominent and better advertised. The meaty levels start on the second screen, before that there are a few tedious ones. All in all, good one. 4/5
Amazing game. No real lag or bugs here (except one glitch when I fell through an edge while pressing A). Very clever level design, both regular levels and challenges. 5/5 and I feel sad for those who cannot enjoy it due to lag.
Thanks Accatitippi for your kind words. This is my original version I built about 4yrs ago. Check out my recent version called FireJumpers Sandbox, which is cooperative multiplayer! Not so much a game with rules and scoring. Instead, you customize your own scenarios by choosing a map, placing your own units, setting starting fire locations and updating wind speed and direction. You can play online at http://www.firejumperspro.ca/sandbox/ or play it on your iPhone or Android. :) If interested, follow me on Facebook to see sneak peaks of my upcoming version called FireJumperPRO - Tactical Decision Training, which will be a training tool for wildfire fighting agencies. www.facebook.com/firejumpers/
It would be very nice if people got the possibility to hang around in chat after being eliminated from a tournament. I often wish I could watch the Ace match.
After nimbly dodging chainsaws and despite being heavily outnumbered in an arial batlle against butterflies, I finally reach the ledge where de door lies. I triumphantly walk towards it. FFFFFFFFF....
Yes I really really really suggest a tris counter. I've no idea of how I'm doing against the 150 challenge. I've even tried to count them as I get them :)
Great game, loads of potential waiting to be used!
Bug: sometimes the boat shoots the wrong way (I experimented this against the first Tower) Maybe let us choose wich side we want to shoot? It would also be nice having two different recharge bars for left and right cannons. 5/5 improve it a little and you'll have a first page in no time.There was a typo in one of the upgrades, I don't remember wich.
Coming soon: hats! You have my 5/5.
And, since you're so kind and read the comment, I might post some suggestion as soon as I'm more in the game. Nice.
Thanks Accatitippi for your kind words. This is my original version I built about 4yrs ago. Check out my recent version called FireJumpers Sandbox, which is cooperative multiplayer! Not so much a game with rules and scoring. Instead, you customize your own scenarios by choosing a map, placing your own units, setting starting fire locations and updating wind speed and direction. You can play online at http://www.firejumperspro.ca/sandbox/ or play it on your iPhone or Android. :) If interested, follow me on Facebook to see sneak peaks of my upcoming version called FireJumperPRO - Tactical Decision Training, which will be a training tool for wildfire fighting agencies. www.facebook.com/firejumpers/