ya something is definitely off. My donut shop is supposedly making 44 sexquad per sec, but when watching my money go up, it's actually going at about a fourth of that speed all together...
I've noticed that for my bank and my oil company (and thus it's most likely the same for the rest of them, I just can't tell) that the $/sec seems to be wrong. For my oil companies, it says that I should make ~93 duotrigintillion every time the bar fills, and the bar fills at least every second. However, the $/sec readout only says ~28 duotrigintillioin per sec. Similarly for the banks, it says I should get ~30 duotrigintillion every time the bar fills, and the bar definitely fills multiple times per second. However, the $/sec is only 26 duotrigintillion per sec. Definitely something wrong there...
The new update isn't as terrible as people are making it out to be. Yes, most people liked the simplicity of the old UI, but the new one isn't bad either and I think it will look great on mobile, I just think there is a little too much going on. Three things that I think are problems:
1) The flipping of the buy and squeeze/print/wash/etc. buttons is too much. It's kind of annoying actually. When you're clicking through and buying stuff quickly, you want to see the price, not wait for 3 seconds for it to quit just saying Buy!
2) What's with the apostrophe? That's annoying too. Put the lio back in there.
3) When the achievements pop up, it blocks the buy button for the doughnut stand.
Other than that, the new update looks good, and people will get used to it and stop complaining. Again, I also understand that this UI was designed for the mobile version and I think it will be received much better on a mobile platform. Keep up the good work. Looking forward to the mobile release!
When the mobile game comes out, will there be functionality to transfer your game from your pc to your mobile version, or will you have to start over on mobile?
I like the new Micromanagement. Great idea! I assume the random jumpiness in the bar is intentional so that it takes some strategy to stop it before the bar gets full. If not, the bar is jumpy and should be fixed... lol