AcetheGolden's Comments

Game comments and reviews

Holyday City

Apr. 20, 2015

4

We need a "max" button or something D:

Time Clickers

Apr. 10, 2015

12

Getting bored of just having to refresh after getting to level 100, since no real profit is gained from struggling for a CHANCE at a tiny amount of cubes further on.

Developer Reply

We made a post on Reddit yesterday with our ideas on our Spec Ops Update - an advanced level of upgrades/promotions that would upgrade your teammates way past 485. Here's a link to the post so you can check it out and leave feedback if you want. http://www.reddit.com/r/TimeClickers/comments/321drg/spec_ops_update_planning_discussion/

Time Clickers

Apr. 05, 2015

11

The Time Cube rewards, even with the artifacts, are amazingly low. They either need to drop few cubes for SURE, or a chance at a lot more cubes.

Swarm Simulator

Mar. 25, 2015

-24

The "twin" upgrades for creatures should scale up, and have some other benefit with higher levels, otherwise they're not useful.

Time Clickers

Mar. 22, 2015

-3

Honestly, this is really cool, but I'd love a game like this with weakpoints,dodging, more traditional fighting.Maybe an idle bullet hell somehow?

Beez

Mar. 21, 2015

0

Fully upgraded cells will often not go diamond.

Developer Reply

Should be fixed now! Let me know if it's still an issue. Thanks again!

Tap Heroes

Mar. 20, 2015

3

Progress is still horribly slow, and tapping does pretty much nothing.

Tap Heroes

Mar. 17, 2015

4

Perhaps buying the inn would allow for offline gold/gem earnings?

Sentry Knight 2

Mar. 06, 2015

0

A short game that you have to pay to unlock most of the content for it anyway?Awesome.

Swarm Simulator

Feb. 26, 2015

1

Hrmn, wish the mutagen upgrades let me know specific increases.

Tap Tap Infinity

Feb. 22, 2015

9

Aww, but we don't get to hire the new bosses?

Developer Reply

Well no ... I could add them as Heroes but my thinking was that there were plenty of Heroes already and there was really no need to add more. However! I've set up a poll to get feedback on this. EDIT - votes are in, by 4:1 players have voted to make the super-bosses into heroes so I'll be adding that to the backlog. Thanks for voting!

AdVenture Capitalist

Feb. 21, 2015

2

Wish there were a +max/ +1000 option

Tap Tap Infinity

Feb. 01, 2015

0

Good to hear you're safe, legally!If I might suggest something ,perhaps holding Shift when clicking level up buys the maximum number of that increment (1,10,25,100 etc.) that you can afford?

Tap Tap Infinity

Jan. 31, 2015

1

I'm not sure you're allowed to sell one-time things for credits, but I do like the thought of more options!

Developer Reply

Luckily I'm sure you are ;) Good to hear you like the new options!

Tap Tap Infinity

Jan. 29, 2015

8

I got some message about percentages of infinity coins, but I can't find where it went or what it actually did..

Reactor Incremental

Jan. 28, 2015

1

Heat Exchangers need some reworking. Like, to never GIVE heat to an extractor, always move it to fans if possible, take more from reactor and other components if fans can handle it...

Tangerine Tycoon

Jan. 26, 2015

3

I have to say, I wasn't expecting the cats, mutants, the multiverse breach... you have a pretty great game here, and I like your sense of humor; keep it up man! Looking forward to updates, upgrades, tweaks (and stuff like TPS visible on the buildings perhaps?)

Tap Tap Infinity

Jan. 24, 2015

2

I'd love the ability to see all heroes at once without scrolling, or perhaps the ability to add the maximum amount of a selected increment (As many "100s" as you can afford on that hero, for example)

The Enchanted Cave 2

Jan. 23, 2015

0

Wish I could keep a "base" set of equipment and hotkeys, and auto equip items if that slot is empty!

Tap Tap Infinity

Jan. 09, 2015

0

Wish the 10 and 25 levels would level to the next increment, rather than just add a full 10 or 25.