All items I found so far: +50% Attack Sword from Skeleton King, -50% Fire Damage Necklace from Goblin Shaman, 5 second Immortality Stone from Dragon, +50% HP Armor from Red King, 30% Heal All Scroll (anywhere), +5 Physical Damage Scroll (anywhere), Heal lowest HP Raider Potion (Undead? Does not drop in pabalum pit), 2 Second Stun Scroll (so far only in the Lord's Grave)
There is a bug at the barbarian skill that does full damage to all colors ... after getting multiple ups on that skill the mana cost decreased ... but whenever i use it i end up with negative mana cause the full cost charged ...
The creator defo should take some lessons in probability. I got 43% chance to hit, yeah that's not much and it means 57% chance to miss. But the chance to miss 6 hits in a row is (0.57^6)*100 which is about 3%. So if this happens in 8 out of 19 fights something seems to be horribly wrong (yeah that's about 43% of the fights :D). Also my magic attack scill is stuck at 417 and does not increase anymore although i cleared almost all red dungeons.
The amount of gold dropped by the monsters should increase with the difficulty...
This ends up in an ridiculous need to grind pretty fast...
Furthermore the dumb heros don't even pick up the gold themselves so you actually have to watch it...
Nice game for the first few levels...
Gets damn boring pretty fast...
Bugged as hell...
Maxing the dwarven engineer gives you Attack: 1, Health: 1, Population: 1...
Yeah you read it right...ONE SINGLE POINT in each attribute...
Few random thoughts:
Is it just me or does anyone else have problems with escape wings on level 100? I got the blade of chosen but I can't warp out...
If I start a new quest I lose the blade and there is no chance to get it again because the merchant drops it on first time only...
I don't know if anyone else would like it but I'd love a checklist of all artifacts and spells so I can see what I found and what I missed ;)
Did anyone reach max char stats so far? Is there a maximum?
I really love this game :D