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Game comments and reviews
Mar. 12, 2009
Sounds & Options button will pause the game.
Dec. 01, 2008
Ok guys! I really appreciate the feedback. Frame is gone!
Nov. 20, 2008
Nice Job Kitty! How did you do that? One big chain?
Bet you can't get all 25!
Aug. 07, 2008
I love it!
Apr. 29, 2008
Do you mean Same? [it rhymes]
Sorry Will, but Jezzball and ColorFill are completely different. The only thing they share are the two L's. I will admit the placing of those two L's is awfully suspicious.
Well it is decided! Kokosan and I had battled our arguement on 'Argue - About Everything'. I said that "ColorFill is an EXACT clone of Filler" and he said "No, its different." I WON! And from here on out it is declared that they are identical games! Victory can be sweet [when it is mine!]
I really like the faster speed! Very nice!
Nice simple and fun game. Easy to play and understand. It would be great to have the lines draw a little faster (particularly for those nasty bonus levels). I love duplicating enemies! Maybe give a bonus score for making enemies and then killing them later?
This is just another FancyPants adventure clone! [at least is uses some of the same letters in the title!]
Feb. 28, 2008
You can replay old levels to get more points. Oil wells are your friends!
I really love this game! BTW - there is a great button just 50 pixels above the 'Room Chat' tab. ;)
Feb. 04, 2008
Feel free to give the game a digg if you think others might enjoy it!
Jan. 30, 2008
Great Game! When is the sequel coming? ;)
Jan. 18, 2008
Incredibly game! I love the different weapon combinations. Cannons power up awesome! Combine with a coupel damage boosters and you have an instant death shot for almost all non-boss enemies. A shield generator is incredible... maybe even a bit overpowered. There is so much here to explore. I think I've come back 5 or 6 different times to continue my game or explore different tactics over the past week (been playing on Armor Games site). There was not question about parting with my $5 to get a few bonus things and to support work at this quality level. Thank you making this! I hope to see many future versions of Stormwinds!
Jan. 11, 2008
Simple and elegant... doesn't get much better then this for a few minutes of fun!
Nov. 28, 2007
I like the 'puzzle' aspect. A lot of levels can be solved with one careful throw to catch the majority of the goals and then you pick up the second ball and catch the remaining. Fun stuff!
Nov. 26, 2007
Awesome idea and nice simple execution. Great work! :)
Nov. 21, 2007
This is truly brilliant! I love how you gave a purpose to the puzzles. Their was even a bit resource management and forethought needed complete all 16 levels (saving up supplies). Great work guys!
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