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Game comments and reviews
Aug. 03, 2010
202 IQ, where five is zero click scores.
Jul. 21, 2010
The game is annoying and feels bland and pointless. I hated the music, surely you got some better 8-bit tracks laying around than this one? And as others have said the game lacks any kind of meaningful game mechanic. And the ending felt extremely empty with absolutely no meaning. When playing the game I felt that the world was already completely dead, and restoring the fountain meant nothing at all to me since the world was dead. Who are going to tell stories about you if the world is as dead as you portray in the game?
Jul. 16, 2010
Raccoon Hill and Silent City. I see what you did there!
Feb. 16, 2010
1. You could have stated that you got the money from the trophies AFTER you finished the game. Due to this I finished my game four weeks in advance since I understood I could never get to $300'000. Imagine my surprise when I suddently got another $100'000 and only needed just a little more to get to $300'000. Oh, and as pickledkangaroo said: The "Kongregate" button got in the way A LOT OF TIMES. I must have accidently clicked it more than twenty times when I called out my little mole.
Feb. 15, 2010
Pretty easy and short game, but still enjoyable. Just sad that people actually needs a walkthrough as most responses was pretty predictable.
Jan. 17, 2010
Sad, but great story, and the music was perfect! This, together with Braid must be the best games I've ever played with such sadness in them. The way you tell the story is just fantastic.
Jan. 15, 2010
A bit short, but worth every second.
Jan. 11, 2010
Amazing, just amazing. But I didn't quite get the end... Why did they dissappear?
Jan. 10, 2010
157800p and all achivements. I found it pretty easy with the only strategy involved chosing just where to deploy the virus. For me, a combination of lifespan, speed and infection change was the best beginning, but when the heroes begin to appear I'd focus on attack, dmg resistance and virus spread. and further on just balancing all out until everyone was maxed out at the approximatly same time.
Dec. 18, 2009
Amazing game! It reminded me of Cave Story with its art and music (gonna pick that up any day now ^^) and the demo looked great as well! Looking forward to Gather Up!
Nov. 11, 2009
Definitely a great game. And for those that hate the targeting system might have missed the point in it and the A-S-D keys function. Level 10, 16 and... no, those two are probably the hardest levels with a lot of grinding required to beat them. As I beat Loki on the first try without any knowledge of him I can't really say that he was hard, now can I?
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