is it normal that farmers and hunters are only half as productive as the rest?
Buildings are all the same for Food, Stone and Wood, but Farmers only produce 111.9/s and woodcutters and Stoneminers produce 223.8/s
(and it is still not really that much ... my current wage rate is 2900% ^^")
And a little Typo: in the Advisor Tab
Current wage rage
I think it is the rate not rage, right? ^^
You might be missing an upgrade somewhere for food. Food, wood and stone gathering villagers have the same base strength. Metal and currency ones are twice as effective though). And thanks about the typo, I fixed it and will update soon.
wow this an evil bug :D
my income for coins jump around between -9.000 and something and 442 M/s
and my metal jumps between + and - too ^^
this makes it quite hard to collect them xD
looks like i don't get the real boni from the achievements by the way
for example gives me the boss-achievement only 100% more but i already got the green one and it should be 300%
and i believe it is the same with all ^^"
good game, but you should do something about the balancing
the early minions become really fast quiet useless
when you get the demons, all the others can't even produce enough to be worth mentioning
maybe you can make the buffs from achievements stackable, so that the early ones become more usefull, because they get the buffs faster.
also you get really fast 100 of everyone, so that the next two achievments for everyone is not that great until it is stackable, because they are lower
maybe you rethink it a bit, you also could give them different Buffs through achievements
You guys were right and I was wrong! I fixed this bug and the patch is live. Be sure to refresh your browser