Terribly bugged. Walked through the floor at the first boss. When I killed him, the bug resumed, meaning I gained about 10 levels (and continued to gain experience - perhaps infinite), though at a slow, buggy rate.
Initially I gave it a 5/5. Now I'm not so sure. This is a very good game, but could be better with some tweaks. I'm past year 2. The first year was challenging. The second year was almost too easy. And the third year fame requirements are insane. Each month that goes by means another 1500 or so fame that I need to meet. Initially it was a bit lower and not that much of a problem because I had a surplus from year 2. However 1500 is impossible to constantly get. I've sacrificed all my high level heroes each month. Nobody above level 10 can be spared. In fact, I routinely recruit EVERY available recruit and get them to level 10 in a month and sell them off. Something is broken...
Annilizer, Ragnarok essentially means "Judgment Day" in Norse Mythology. You can equip it in your first 5 slots and use it during a battle. See what happens. :)
Level 4 is simple if you don't follow the CPU move for move. Simply get to delivery before they do (skip quite a few upgrades) and follow that by getting a 2nd (and 3rd) site before they do. You'll be a little bit behind, but 3 restaurants >>> 1.
Cisco - that 10hp heal/auto revive is a great item. HINT: Remember that you can equip eggs to your reserve troops, whether they are alive or not (and the items work for them).
There really needs to be a way to reduce quality... and a purpose for playing past lvl 50 or so. I'm at lvl 166 and the game is dragging and somewhat boring. I leave it and check on it every 5 minutes.
The game deserves an "impossible" badge for defeating it. The end of Caravaneer where you go up against hundreds of guys with rocket launchers, grenades, and machine guns is just insane. I can kill about 40-50 of them, but not the needed 240... I have yet to defeat it, but might try again tomorrow.
5/5 for me. I really like this game, but there needs to be a way to increase the game speed or release additional waves ahead of time. Marathons take FOREVER otherwise.