also enjoyed this one for sure - why not add certain ship rooms with possible interactions? like a bar, where you can relax from all the clicking with a drink and an option to choose another musictrack - this only one certainly fits the theme, but I'd love to hear more nice tracks like that :D In another room you might be able to manage your crew stats or something like that - you know, things worthy to do while idling in the ship. you might actually add weapon systems. The more, the better, as your chance of encountering pirates or bunnies decreses even more! Maybe an option to choose the appearance of some certain upgrade parts :) Anyway, thanks for your efforts!
Great suggestions and thank you! I put it on the list I'm making. Feel free to contact me at hello (at) donleytimefoundation (dot) com if you want to be on the list for a possible Beta! Thanks for the comment and play! I appreciate it! Best, -Tim
for all non-germans: the picture in the tavern which says: "wer feste feiern will, muss feste arbeiten" means "who wants to party hard, must work hard"
Kicking Arrows out of the sky, thats pretty something ... but what happend? After I killed a couple of 200 monsters in the last mission already, when does my quest end? When to get my full powers back..?
The level design describes the situation in the hearts ... I am so much impressed by the love to details you mastered here ... This deserves 10 points actually, perfection bonus
Great suggestions and thank you! I put it on the list I'm making. Feel free to contact me at hello (at) donleytimefoundation (dot) com if you want to be on the list for a possible Beta! Thanks for the comment and play! I appreciate it! Best, -Tim