I've played this game about ten times and this is the first time I noticed that the second stage is sort of a prequel to the first stage of 6 Differences.
Why is there even an option for a female character if the story does not adapt to it? If you're not going to change the story, just don't give the player an option, it's that simple.
I can't take this dude serious if he moonwalks freaking everywhere. Turn and walk like a normal person, goddammit!
Also, did I miss the part where I could choose a name? Because people keep calling me Character Name and I somehow doubt that's right.
Didn't like it as much as the other two installments of this series (although I love the music), but it's still way better than any other differences game out there. More? :D
I played the night version of this first, and was thus slightly disappointed by the lack of creepily atmospheric background music. But other than that: marvelous game. I love how it starts out as normal artsy urban scenery and kinda drifts slowly into psychedelic "You know what? Here's Mary Poppins. Oh, and we also got you a dude walking his atom." Excellent work! :)
This is such a beautiful game. I come back here every time I just need to calm down, although it gets slightly creepy at times. There's so much thought put into every level, I just love it.
It would be really helpful if I knew at which level a character could use an item BEFORE I forge it. I used up a bunch of my stuff for items I can't even equip right now. That's kinda annoying.
Other than that, I really enjoy the game, good work! :)
This is such a lovely little game. I keep coming back to play it over and over again. It looks a lot like the Mysterious Explorations of Jasper Morello!