Love the game. 2 feedbacks right now.
1) add a normal attack for each class. sucks for a huntress to fight a fairy (poison shield 2) on the second encounter with a 4 cd spear.
2) you need to port this to mobile or other gaming platform. really insane game!
as what people say, this game is so RNG based. even if you are in the lead, 3 sheep will hit you out of nowhere. Now that i had played this, i think hearthstone is pretty balanced compared to this.
the only real grind is early game. after that just focus on eternal prison and personal residence as these two will boost all your production quickly thanks to the prison's show mercy scaling with followers
i really like the game, a little info on what bonus totems give, if they upgrade per set of 3 or just once, info on "Special weapons" that seems lackluster and info on stats and what they do. overall nice game
Check the field journal for what the totems do (once you earn them). And yes, they get a boost after earning 3 of one totem type. Special weapons are mostly a joke, but they do count as tier III in the witch's shop.
pretty much what everyone else said. it took you guys almost a year just to add an idle feature to a game that should have one to begin with. pretty disappointed specially with almost 0 new contents and an additional "support devs" system by buying stamps.
I really like the idea of incorporating a "stock market" system, but when that system keeps you in early game (before excavator) for 30 mins because it won't go up, something is really really really wrong with the value generation. also the 10mins reset doesn't really help if it drops down to negative after using...
The stock market is based entirely on RNG. Although I appreciate the fact that a lot of people don't seem to like the way it "sticks" high or low, therefore I will be making a few changes to the way it's calculated and adding a couple of skills to manipulate it soon.
I LOVE THE IDEA and everything else, formations, builds, items. you name it, it is a unique concept. i would just like to address a possible memory leak issue as the game becomes laggy-er the longer you play and eventually kills your browser. other than that keep it up!!
i like the concept of this game, but come on, we all know everyone hates the energy system. replace the system with "work time" instead much like AdCap or other idle. or even better to stop the autoclicking people are use of breakers, where the click button will be temporary be disabled after too much clicking.
okay i have reached my end, wall is at world 50. both enemies are snimps, all maps are recycled, current map stats are size 54, diff 94%, loot 138. no more ways to farm any resources for weapons or housings, unless i wait at least 2 weeks. coordination is stuck at lvl 18. really need to balance a lot of things late game.
Balancing thoughts: 1)food is useless, wood is in a shortage, specially when building gyms, metal is abundant. adding maps with different res. will prolly solve it.
2)add an option to end fight quickly. currently your trimps are on an unstoppable rampage until all of them dies.
3)auto farm maps.
4)give a notice that you still have upgrades that you can get in the current map.
5)efficiency scales poorly late game. and when i say poorly, it is really bad. 6)add more upgrades to gym.
7)add a new parameter for combat "attack speed" as most of the time you can one hit all enemies but most end up being samurai matches on who attack first wins. decrease damage from weapons and add attack speed modifiers so increasing speed also increases dmg.
8)adding production buildings to help your trimps produce stuff will be great
9)add a gym type building that you can buy using metal
10) cool concept and i would really love to see this game go to the top
11) good luck dev!
give the game some power spikes. like giving the heroes some lvl perks based on their skills average level that can give %bonuses or added effects, for example, giving the warrior max damage for x time with x% chance to proc, or the mage giving an x secs attack buff to a warrior for x chance.
TIPS: For the medium badge i recommend farming the stage "horseplay" with around lvl5 hp bonus. just stand and hold [Z]. repeat until you have lvl 9 hp bonus then do the "stampede" stage and repeat the strategy for the "horseplay stage" farm up to lvl 11 power and you can easily finish all stages required for the badge. + to keep up
Check the field journal for what the totems do (once you earn them). And yes, they get a boost after earning 3 of one totem type. Special weapons are mostly a joke, but they do count as tier III in the witch's shop.