Finally got it to work,for anyone else having this problem,refresh the page when it reads 127, it will fix itself to 128, then get the last upgrade for 129.
I've done it a good couple of times, resetting, completing house, no dice. I have the key, and I've tried clearing my cache. Do I have to get lucky with it triggering or is there a specific item I should try and finish this section with?
6. An in-game info describing the items, statistics, market highs and lows, seasonal info, culture info, etc.. would be extremely helpful, I found myself occasionally forgetting what some things went for and buying something at a market high accidentally just to check what the market low was.
7. The pacing should be increased or there should be some more dynamic way of opting for automation earlier on in the gameplay cycle. though it's possible some of the earlier suggestions would solve this issue.
8. Maybe some sort of visual clue if a ship is carrying high market or low market goods.
9. Perhaps a more hands on way to deal with raiders if you are watching the screen, it's very frustrating to see a raider just roll up on your things and take something and be without -any- option.
Overall I've had fun for a minigame, but I think it has the potential to be a significantly more fun game.
I am having plenty of fun, I do have some suggestions however.
1. I would like if progression felt more mission based or linear instead of random event based
2. It would be nice if you could more accurately predict or influence the flow of trade goods, for example if I bought a ton of fruit and held onto it the market would be starved for fruit for a little while until the fruit producers could meet the demand. Or maybe I know fruit comes into season in March and is in high demand in December as far as I can tell it doesn't function like that
3. It's extremely easy to fall into vicious debt, and though that is realistic to a degree 20% feels very hard to crawl out of unless you grind a long time or get lucky
4. An upgrade tree, or some way to improve yourself as a character, your lineage, or principality as time progresses. If there already is something like that I haven't unlocked it yet
5. A reset button; if you make a mistake early, you have to rely almost on chance to recover
@ProspectorSam the Cost/Spd x# multiplies the cost and the speed at which the troops get done cooking.
For example: If a troop takes 10 seconds to finish and costs 100 crystals the Cost/Spd x2 makes the troop finish in 5 seconds and costs 200 crystals.
I don't know if it's been said before but occasionally (I can't reproduce it every time), when I select a region on the map then close it the country stays on the screen until I re-open the map and close it again.
This is an odd bug, occasionally when facing some objects (mainly bookshelves/outhouses) the game locks up, requiring a refresh to move/interact again. I've been able to frequently replicate this on Slayaway Camp 2.5 S.16 after knocking down both bookshelves and sliding around them.
Hey Alchemist, we were able to reproduce the bug and are working on a fix to the problem. We hope to have a new version up within the next few day. Thanks for playing!
I've encountered what I would call a bug. When I rewind for some reason it makes the game lose focus in the browser, it's happened several times and requires a click on the game which usually forces a move sometimes fudging the level.
Great concept, fun puzzle game, love how it feels like it can be expanded upon by updates. The lag is real sometimes, especially after the final kill has been made before hitting the portal. 80's horror ftw!
Sad Panda! I got a key from a spin, and with that key I opened the first wooden box and everything went downhill from there. It didn't register me as having opened the box, and then I was finally able to get another wooden box from my heroes, I open it, and then I find out I have to equip the iron helm that I already sold... I think that might be a bug...
That is definitely something we'll fix. Is your progress blocked right now? We will give you a key to replace the one lost. I'm going to need your in-game name.
Only a few xD