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Game comments and reviews
Apr. 30, 2020
Bravo! Provisimo! Another piano perfomance from Dregg! Encore! Encore!
Jan. 09, 2020
For some reason, neither the sound nor music play regardless of settings! Please remedy this.
Developer Reply
I sent you a pm. :)
Sep. 09, 2019
Found that ricochet power up my 1st time, soon felt mighty! Combined it with rapid-fire, felt invincible!
Sep. 01, 2019
I get the feeling Vilrole "I've got a moustache. I've got a moustache." Yale and the twins (mostly the twins) were responsible for setting up those party decorations when they received the false message of Dregg's alleged demise...
Aug. 16, 2019
Having checked the implemented updates, I must say it is *still not enough*. It still needs *checkpoints*!
Aug. 08, 2019
B4 is way too cruel. Slow down the plants a bit, or just cut some of them out entirely, and implement a checkpoint system! Don't you *dare* try using some form of advice as an excuse! Difficulty that cannot be adjusted and thus proves brutal kills the fun and makes ones project less favorable.
I do believe the difficulty of this game is harsh and I appreciate the feedback. I will tune down some of the levels to be more lenient once I receive enough feedback about the game. Thanks for letting me know.
Apr. 02, 2019
'Final Obstacle' needs checkpoints! Its difficulty is especially cruel compared to the rest of this installment!
Hey! New version of the game is up, and there should now be a couple of checkpoints in the last level.
Mar. 22, 2019
Those Chevron Arrow enemies are frightfully overpowered! Would you mind toning them down somewhat?
Mar. 08, 2019
Stuck at 'Tesseract', due to the highly frustrating puzzles which lack any helpful visual clues. Not to mention having no way to make more direct paths to certain areas, even after taking the long path to them!
Hey, the Tesseract has challenging puzzles. I've added walkthrough texts in the central room that you can optionally read if you can't solve them. And you only have to reach each purple crystal once now, a direct path appears after that. Thanks for the suggestion :)
Feb. 27, 2019
I found a piano, but it was blocked of by crates. I found another piano and tried playing it. But Dregg wouldn't play the 'song of his people'.
Feb. 20, 2019
Truth be told, I find autofire that you can't turn off to be the ultimate joykiller for a shooter. Also, healing takes too long to kick in and without anything that can reduce the amount of damage taken, it's absolutly brutal and unforgiving, which is yet another joykiller. I cannot stress that enough!
Feb. 05, 2019
โI donโt know mateโฆ I think this is the developerโs attempt at a tutorial for those who are new to the seriesโฆโ How very apt for a theatre-themed case to start with someone breaking the 4th wall!
Oct. 31, 2018
"...any more and we may have to change the game's age restrictions." 4th wall officially broken.
Jul. 09, 2018
The moment I saw the O's twitch, I thought: "There it is! Now it gets interesting!"
Jun. 29, 2018
When Dr. Sigh started spouting nonsense, I thought "Great, the psychiatrist has gone bonkers! Now what?!"
May. 13, 2018
FINALLY! IT'S BACK!
Nov. 27, 2017
I have seen that 3x3x3 cube that so many have mentioned, likewise its UNSPEAKABLE HORRORS! It is a monstrosity from a sadistic mind, an instrument of the utmost brutal torture! Just how many nightmares and night terrors has it induced?! WILL THERE EVER BE A GUIDE THROUGH THAT MADNESS?!
Nov. 25, 2017
'...soon working on new upgrades/fire modes.' By that do you mean you'll be adding something along the lines of 'Rapid Tri-Spread', 'Dual Speed-Flail', and/or '8-Way Spiral Support'?
Perhaps, yeap. I've been busy but when I do have free time (and permit) I give love to this game since the studio moved to more projects.
Nov. 14, 2017
Not to complain, but those idle animations (that bobbing up and down by all characters in a fight scene) seem to cause frightful amounts of lag!
Nov. 06, 2017
Aaaaarrrrrrggghhh!!! Autofire that I can't shut off! NOW THE FUN IS GONE!!! (Seriously Autofire takes all the fun out of a shooter! I hate those people who are always demanding it!)
I can't please everyone it seems :(. Would you like to see an menu option for selecting either manual or automatic firing?
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