@Urthor: I understand it's a point 'n' click game and I obviously wasn't expecting to be shooting Nazis in the game. I'm just saying if there were more puzzles (as opposed to simple dialogue-based options-we have all played, say, Monkey Island, have we not?) this would feel like a more interactive, more game-like experience.
Wow, just saw that my purely constructively critical and absolutely inoffensive comment of a few days ago is not even shown beacuse of negative votes. Could it be that adult-oriented games attract the greatest number of morons?
Sorry to have to be the bad guy here but I do love mature games and I have no problem with any amount of reading whatsoever. But this game, despite an interesting concept and well made soundtrack and visuals, has two severe problems. One is lack of interactivity: for the most part, progress is simply a matter of exhausting dialogue trees. The only puzzle in the game that felt remotely like one was the one involving the devil eye-more like that would have gone a long way towards making this feel more like a game and less like an interactive novel. Moreover, the writing itself is somewhat uneven and would benefit from a degree of restraint-10 quirky fantasy-land names in a row do not necessarily help establish mood. These minor imporovements could help make a followup effort truly special.