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Game comments and reviews
Nov. 16, 2009
I'm sorry... this is game is just plain too hard. I mean I just end up trading the same planets back and forth with the AI and I never seem to be able to gain ground.
Hmmm... I don't understand how you are supposed to win. It seems like the AI can just crank units out at will.
Nov. 15, 2009
Meant level 11... sorry.
On level 10 it seems to treat the Ololo Games logo as part of the level. The see saw stops when it touches it. Bug?
Nov. 10, 2009
Yeah, I'm not sure why Feudalism gets the love... I like what Vitaly is trying to do, but the controls just don't work well at all. Frankly, I'd rather the PC control my hero than have me try and wrestle with it.
This game makes no damn sense... and where's the arrow launcher from the previous games? That was half the fun!
Nov. 03, 2009
I have to agree with some of the other posters here... the difficulty scales up pretty quickly. I mean, the horsemen are ridiculous and pretty much take you down quickly. Needs balancing.
Money is way too slow to come... there are about 4000 spots to put traps but you can only afford maybe a half dozen before the first boss. Seems kind of dumb... the fun part is upgrading the traps.
Oct. 01, 2009
Had to comment again... as the game gets more difficult, the controls just aren't up to the challenge. Love the art style and the story, but the controls are too sensitive.
Alice might be the most frustrating level I've ever experience in any video game ever. I'm not even kidding.
Sep. 18, 2009
Loved the art style and music. Cool.
Sep. 16, 2009
I think the mouse control scheme is terrible for a game like this... it's so easy to move the mouse outside of the game and lose control. Should have a keyboard option.
Sep. 14, 2009
Sweet game! Fun and doesn't take too long... just like a flash game should be. 5 stars
Fun game, but it's taking WAY too long to make enough money to get to the fun toys.
Sep. 11, 2009
The problem clears itself when you die and have to try again though. 4/5 only cause of this bug.
Man, I love the game. But the controls keep getting screwed up! It's like when the old joysticks used to get mis-calibrated... my unit keeps running up and to the left. When I push S and D, he stays still.
Sep. 09, 2009
Yeah, balancing is an issue. It's literally impossible to beat a Red Fire mage as a Dark Fire even though you can own everyone else. Fun at first though and it kept me playing for an hour and a half.
Good game. Achievements were a little off (apparently I beat easy twice?) and the speed upgrade didn't really seem to make him much faster, but a lot of fun.
Very addicting! I just sat here and played for about 3 hours straight... gave it 5 stars though there are a couple of quibbles. Really combat could be sped up as you are usually just doing your best attack over and over. Maybe make the fights real time with just a flee button?
Sep. 08, 2009
A lot of potential here... but unit AI needs work. My fighters don't defend themselves properly or always attack nearby units. 3 stars with high hopes for a patch or sequel!
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