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Game comments and reviews
Jul. 20, 2009
Wow. This is taking way too long with ZERO input from me (on relaxed mode no less). Infected the whole world. First vaccine failed. I should be about done, but it just keeps going... the end game is extremely boring. And all you can do is try one strategy over and over until it works. Keep trying Dark Realm cause I like the idea, but this one's a stinker. 2 stars.
Jul. 14, 2009
I had plenty of fun on a first play through. Your art is definitely above average.
Lot of potential... I did like the ideas of merging towers and adding elements. Adds some spice to the formula!
Man... first time my machine has ever had any troubles running a game on Kong. Performance issues == frustration.
Jul. 08, 2009
I've loved all the Remus games and this one is no exception! My only quibble was the peg puzzles... some of the artwork on those was hard to make out.
Jul. 03, 2009
Hilarious! Loved this game... simple and tons of fun. 5 stars!
Jun. 30, 2009
Very excited to hear you're thinking of a longer, more detailed sequel! I love this game and can't wait to see what you are capable of. I'll be replaying it right now for the badges...
Jun. 23, 2009
LOVE the music. You can tell a lot of care and time went into making this game. The animation style gives the game a lot of personality. Should be published on the DS! 5 Stars.
Jun. 18, 2009
Text is damn near unreadable... Kongregate, why can't I expand the playable area? Frustrating.
I like the attitude, but the controls could use some work. And why can't we be more creative in our jobs? Like shooting a tire on the limo to stop it?
May. 15, 2009
Fun puzzler. I think the hit detection on some of the traps is a little too sensitive. That's really my only gripe though!
Apr. 28, 2009
Agreed with these other guys... what a great way to spend a few fun hours! Thanks so much for making this. Looking forward to possible sequels in other regions of the world.
Well done! Love the intro too...
Apr. 20, 2009
Man... this one is pretty hard. Frankly, I don't see how to get very far.
Apr. 12, 2009
That catapult... trebuchet... whatever. It's really difficult to aim accurately. Should have just stuck with the arrows like Epic War. I like the lite sim aspects of this game, but the action isn't up to snuff.
Apr. 05, 2009
5-starred for sure! Tons of fun... thanks for that. Even the emails were humorous and worth the read.
Mar. 24, 2009
100% pure win.
Feb. 08, 2009
LOVE the ending. This game brings the LOLZ.
Feb. 02, 2009
Yeah, I agree with some other posters... a lot of potential, but it really doesn't make much sense. Combat is weird. Neutral territories get too strong too fast. This still needs some work.
Jan. 28, 2009
All the badges worked for me... maybe you guys need to refresh? Great game... very fun and a little educational.
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