Bug: In the credits, pressing p makes the menu pop up in the middle of the screen, but pressing the gear button in the top right places the menu at the bottom.
After playing Super Meat Boy (I've completed the first four chapters completely so far and the kid levels :D) I'm used to the jump being smaller if you tap space etc. whereas in this version you only have one height for the jump. So I found this game harder than Super Meat Boy! But still, an amazing game overall!
On level 58, there is a purple square which, when you move over it, makes the particle effects as if you had died. But you do not die and can repeat this over and over again to produce the same effect.
Nope, they're working fine now :P I think it might've been caused by me clicking and dragging off screen - in the credits - which lets you release the mouse without the game actually 'realizing' that you've let go.
Hmm... The yellow teleporters don't seem to be working at the moment. When I click it teleports me as normal, but when I release the mouse it is as if I had instantly clicked the mouse again.
Amazing game :D Managed to complete it (383 deaths) and loved the level 60 :P But, when viewing the credits after completing the game - and just viewing them from the main menu - if you move over to the right, the cursor (small blue square) travels at double the speed so it flies off of the screen. Otherwise it is perfect! Also, an idea for new levels, how about a repelling thing, like the opposite of the purple ones?
Bug fixed!