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Spider TD

Play Spider TD

May. 27, 2014

Rating: -1

If I choose to invest all of my upgrades into one character, divide the upgrades amoung three characters, development, contructs, or spells, I should never have to score a perfect kill rate on the prior level more than five times before I am able to beat the next level. I've had to replay level 7 well over 50 times just to get enough to upgrade to the point where I can even qualify for level 8. Drop the replay penalty from -60% to -10% cumulative per consecutive replay, and this game might be a winner. As it is, the player is almost forced to purchase 3 different characters AND develop spells and constructs just to make any kind of progress... Great idea, but the sheer redundancy and controlled development choices just kills it.

Spider TD

Play Spider TD

May. 20, 2014

Rating: 1

Yeah... Tower Defence games are my favorite genre' of games...but this one really just annoys me to death. I like how you can upgrade the towers and can move them around, but it just takes SO long and you have to play the same maps over and over again to earn enough money to upgrade the towers. UPGRADES TAKE WAY TOO LONG TO EARN...

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