@firebeasty
Your comment of "needs badges" is rather crappulous. Although I understand that "needs badges" could be interpreted as "your game is good enough for badges, and that's awesome considering it only took 24 hours", badges somehow tend to decrease the rating of games. Right now it only has a 3.65 star rating. That's not that high (but it's good). I can also interpret "needs badges" as "I finished the game and I want a cookie or a badge if you have no cookies". Dang it, the point of playing games is to have FUN, which is your reward. Also, I suck at baking cookies.
Y'see, if you actually called this game "Castle Crashers 2" and it actually played out pretty good, maybe we'd buy this extra stuff and maybe you'd be rich. But: 1. It took me forever to get some of the precision detonation bomb levels complete, and 2. You'd be sued to death by Tom Fulp.
Alright, first of all, I have to agree with everyone that this is a great game because 1. perks, 2. weapon experience, 3. (im)mature humour, 4. references, 5. level challenges, 6. extended periods of grinding, etc. The perks in particular be TEH AWESOMEZZZZ; "drill sergent", "armageddon", etc. are all winzorz. Please, no trolling saying "OMG STEALZ OFF FALLOUT THREH 1/5" (do that on "great game 1/5"); the sixth armour actually says "Smuggled in from the _CAPITAL WASTELAND_", thereby letting slip that Fallout 3 was a inspiration-source.
(@disturbed gregg) Survival = door options allows "Bank gems". Bank gems = keep points and floor #, start at bottom of tower though. Arcade = one run-through.
butterfingers achievement can be gotten by making 1000 or more mistakes in a song. minimalist achievement can be gotten by not touching anything during a song. Butterfingers will unlock Key-Bored, Minimalist unlocks Broom.