Lv 18: 1)blue + red to the right in ONE go and stop on yellow/blue platform 2) blue to the goal 3)green to the right and jump up under the key 4) jump and collect it with red then to the goal but wait under it (avoids green falls down) 5) green to the goal and then red
suggestions: 1)toutorial, needed 3 or 4 death to mention that the char is always the same and skills depend on weapon and what the symbols on the map mean 2) description of skills, i nearly killed stupidly myself while using the staff the first time. 3) buffing swords and co, with their skills bows and staffs are just op 4)smith, make it more expencive but 100% success rate or different donation possibillities for different success rates 5)potions ability to buy potions or finding them at enemies or crates 6)choose starting weapon, add a rpg element
wow, this corvid-19 scene was really good... but reading the security advices sound like heaven. In germany where i'm from the standards are really stricter
really nice. would like to see a sequel with more elements like platforms for a specific color, entering the door with a special color, substracting colors or color-barriers
what can be harder than slaying bosses on epic?
Catching the bosses! NO! No? Catching bosses on epic?
No! catching foes before they are killed by conters, random summons & the weather while your weakest attacks insta-kill them!
Nope.