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AlricHarland's Comments

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Edmus

Play Edmus

Dec. 08, 2011

Rating: 15

To all of Kong: Why don't we try answering these questions, instead of just clicking the negative button? You're not helping the community as a whole become more intelligent or mature by clicking the neg button because "taht noob's a idiot flash settings duh lol." You want the community you're part of to be more knowledgeable and ask fewer "dumb" questions? Help a guy out the first time he asks, instead of hiding his comment with neg clicks.

Edmus

Play Edmus

Dec. 08, 2011

Rating: 6

Splitshadow1 and Avenster: You should check your Flash settings, to make sure you're allowing Flash to store information on your computer. Right-click and choose settings. You may need to choose between a few tabs, if your Flash looks like mine. Tiberiumshox: There is a way to upgrade your speed, jump, and double-jump after you finish your run. Curdflappers: The top comments on most of Kong's games are appropriate, applicable comments. There are exceptions, but for the most part the cream rises. Either you're trolling (and should expect negative results) or you just want to make the Top Comments spot. Try thinking of something witty and apropos.

Raze 2

Play Raze 2

Dec. 05, 2011

Rating: 3

The longer I play, the slower the game seems to get. While this can work out for timing a double-jump-sniper-rifle headshot, it also takes away from what was, at the beginning, a fast-paced platform shooter. I tried refreshing the page, and even the Armor Games logo at the beginning runs like molasses. Any way to get around this?

The Last Stand: Union City

Play The Last Stand: Union City

Oct. 07, 2011

Rating: 4

Does anyone else ever feel like the buildings in this game are the equivalent of zombie piñatas?

rotaZion

Play rotaZion

Sep. 25, 2010

Rating: 4

A few scoring tips: 1. Don't rush at the bubbles or Pixtiz signs on the far right of the screen. The mines move faster than these bonuses, and it's easy to find yourself inescapably surrounded. 2. The 200 point bonuses are based on time, not your proximity to the mines or the number you avoid. 3. When you have a shield, attack the mines for 500 points each. But don't get caught at the far right of the screen when your shield is almost gone, or you might meet a mine that bites back. 4. Don't pick up the nuke until you have more than a couple mines on the screen. You score 500 points for every mine destroyed this way. Good luck!

Zilch

Play Zilch

Sep. 23, 2010

Rating: 0

For those wondering what your chances of success are with a given number of dice, I crunched some numbers: http://www.kongregate.com/forums/3-general-gaming/topics/114062-zilch-tistics

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