Definitely one of the more enjoyable bullet hell games. I really loved this, because nothing goes better with shmups than dubstep, and this combines both. I also loved that the game was challenging without being unfairly difficult. I tip my hat to you, sir.
Zazazu, this is like a combo of Zelda and Zelda 2: Link's quest for the NES. I'm not sure if you are one of the younger gamers that hasn't experienced the classics, but yea.
The pattern of the snake boss: He will fly by the top or bottom with his mouth closed, and then go on the opposite with his mouth open. So if he flys on top with his mouth closed, he'll fly on bottom with his mouth open, and vice versa. Sometimes he'll attack both levels, one after the other, but not often. Something to note is that the screen will subtly shake when he has his mouth open, but it's unimportant.
This is almost nothing like Bowmaster:Prelude, so why is everyone saying that it is. Ok, so just becuase you can buy units and upgrades and fire arrows, that automatically is labeled as a ripoff? Honestly you people are way to hostile. This was a great game and I liked it 5/5
Found an easy but somewhat slow way to get 500 melee kills. In the 2nd level, just before the exit, there's a small ledge between the bottom floor and the floor of the shaft you jump down, it has a teleporter on it so you can't miss it. If you position yourself just below the telporter the enemy won't fire at you(unless they come from the top, and theyll only fire every once in a while) so you can melee kill away to that achievement, it may take you a good 20-30 minutes.