Also in the achievements section there's a lot of errors. 8300 and 8700 skeleton achievements listed between 7000 and 8000. the above 5000 achievements for satyrs are listed under ghuols.
I agree with synster14 about the reduced cost upgrades to an extent. As it is, that's really kind of a bad upgrade. It's late stage so it loses a lot of the appeal, and having it in the upgrades like that as a concept is just a little off base. I would suggest one of two things, either A) build that cost reduction into some gear instead. or B) make those upgrades later, more expensive, and permanent through resets.....and then put back the 1500% power increase it was before, because that was a lot more valuable to us.
Seriously, fix the achievements. I mentioned this minutes after the patch was made. After starting over after the patch, there are several achievements which no longer have goals, it just says number/- and the dash needs to be a number for the achievement to count.
some of the achievements don't work anymore since the last update. like "good deal". I've got 439/- and since the second number is just a dash I cannot get the achievement. The same goes for bronze and silver medal achievements.
There's some glitching when it comes to new map rewards. If on the very first attempt I get the gold medal, I should have 200+ upgrade points. 100 for the bronze, 50 for the silver, 50 for the gold, and then whatever else...but I only get the 50 gold plus whatever else if I get gold the first time.
How is it that there are in-game achievements for both completing on normal mode and completing on hard mode when you cannot change between them except by starting a new game which eliminates achievement progress?
the sound script should work, it resets itself and i don't know why i'll look at it for the next patch (maybe disable it till i find a permenent solution)
the titans going up to 26 minutes from 4 minutes isn't a bug. he nerfed the speed upgrades. The power generation is better now with tonight's patch than it was last night, it's still ridiculous having to wait almost half an hour for the titans.
I think the offline bug is actually in the loading. If I'm offline for ten minutes or online for ten minutes, either way I don't make as much as just refreshing a handful of times.
That speed up option sucks. How about losing the "manager quits" option and just slowing down the cooldown as a tradeoff or something?. Or just get rid of the whole thing altogether. It's really horribly done. Two seconds holding it and the manager quits.
We just tweaked the values, let us know what you think. We'll definitely be tweaking this feature a lot more - we actually wanted the community's feedback. If it winds up detracting from the game, we'll try something else.
the sound script should work, it resets itself and i don't know why i'll look at it for the next patch (maybe disable it till i find a permenent solution)