Artifacts need to be able to target the players choice. Had 2 artifacts in play, each does 1 damage to an enemy. 3 enemys with 1 hp and 1 with 5, both artifacts hit the 5. It caused me to lose the fight. If they had shot the 1 hp guys I would have killed all 3 enemys and would have had an enemy with 2 health fighting my guys, instead of 4 enemys killing both my guys and killing me. If we cant choose, they should at least target the most likely to die.