@ Gl1tch
How are you not rewarding them?
You're breaking their monotonous repetitive routines with your connection, making them and the world around them a little more colorful.
My biggest problem with this is completely overshooting some buildings, landing on the edge of a lower one, and falling off.
Don't QQ about the windows, without them the game would be too easy.
I can't believe how many people fail to recognize this for what it is: total crap.
Yes, I found it fun and yes, I have the impossible badge (so screw everyone claiming I just suck) but all this is, is Jumper with horrible controls.
If you wanna play the real version of this game, Google "Jumper: Redux"
If you expect people to keep replaying the game again and again to get the impossible badge you can't honestly expect them to do it without a restart button and having to sit through the instructions every time. Bad planning there.
Dang, finished "Letting Go" with 4,990,000 (approximately)
Was about to throw the monitor across the room when I realized you get a bonus at the end. xD
Great game, well done!
The secret to getting all 49 droppings is picking up all the ones you can see before the lights go out, because you won't be able to afterward.
The weapon you need is a creature's arm, near where you find Anabel.