"The moral of the story is never turn left". I was employing logic, such as the maxim to continue left in a maze. Do you have a reason not to turn left, or is this a horror trope I'm not aware of? Was it simply arbitrary, or based on (equally arbitrary) ancient superstitions about the left?
Good game. As you can tell I'm annoyed I got killed.
At some points, dying then Trying Again doesn't take you back far enough and every option leads to death...better than just going back to the start like in the last game, but if death is inevitable you need to start over anyway!
Enjoying the game but finding it impossible to handle. Is there some sort of double jump I don't know how to use? Going to have to rage quit on this one...
I was worried at various points that this would be pushing some agenda, but I was very pleased with the balanced resolution. I also really liked how, in the penultimate level, the jumbled up letters spelled out "wonderful". Thanks for making!
I tried to fight it off with a pickaxe and a golden statue before I read you were meant to just run. Well, I'm proud of myself for sticking to my guns. My heart is totally racing though.
I love this game.
My tips for beating the bosses: for the dog, go right up against the left 'electric fence'. It'll bounce off it and point away from you - shoot it. Stay right next to the fence and it'll do the same again - repeat. This only works twice though, as you'll see.
For Hades himself: shoot him in the head as you fall onto the platform. Then jump, jump again, and fire again. Blam - two hits before you even hit the floor
Idk. I just don't like left. Fun fact: everybody who turns left ends up dying sometime in the future.