Aside from the shitty quests, can we also bring attention to the GOD AWEFUL type-setting used in this game? its almost impossible to read anything at a glance, what with the blocky minimal resolution characters, and the background which seems to have been picked just to make it even more difficult to parse what might be written. Serious QoL malus.
Timer is way too short. If you don't immediatly know what you are doing then you WILL miss a timer, and if you miss a timer you might as well quit :/
Its mentioned in other places that the timer is long enough for experience players, thats true. But if you are trying to learn the game then its not fun at all to lose tiles because you try to think. Made me just close the game after it happened in my third match in a row.
Its great to see this on its 3rd version already :) I still remember playing when it first came out and sharing scores on discord XD feels like ages ago.
We need a short story segment to explain whats going on, and how we got here.
Since it seems to be automation/cancer aligned I suggest going the mad scientist route who wants to rule the world, or maybe is exiled to another world, and uses his cancerous powers to advance industry and eventually attack Earth/The Federation/The Imperium of man whatever :P
For the Coal LORED the rate displayed is a bit of a mess, I think it is taking the data for 'rate' from too small a time-frame, so its very unstable and constantly changing, which is useless for telling the rate coal is consumed or produced at, Maybe it the rate shown was over a minute rather than a few seconds it would be more stable and useful.
As it is now, rather than read what is says of the rate (which jumps between red/green and orange every few seconds, I'm forced to memorise how much coal I have, look back in half a minute, and see where I am.
I'm starting to think that maybe all these super high floor scores in the milliosn aren't cheaters, just people who have powerful enough computers that they can actually afford to prestige the lower tiers late game QQ
This is impossible
Dude... you really need to improve how the Autobuyers are calculated....
I'm using them to balance out and use up e11 prestige points, thats 100,000,000,000 points by the way, and its JUST SO SLOW.
Please tell me you didn't program it in such a way that it tries to do 100 billion seperate additions? Please please please.
Its kind of ridiculous that the wave skipper will take you from waves which barely give you ANY exp straight to waves which you cannot get even 1 kill on.
The wave skipper should STOP at the earliest floor which requires less than 5x your damage to one hit kill, not just skip right over it....
Maybe it would be better if we could set a number of deaths to occur between each prestige for the Autobuyers? Otherwise there's no chance for the level to grow...
The Autobuyer's are really inefficient. Its much faster to let the PP build up a bit for multiple upgrades, than to just stop and start for each one...
Resources in your "inventory"