DEVELOPER: seriously laggy and annoying. REALLY bad at picking up instructions to jump at critical points, too... you're responsible, I'll wager, for a number of broken keyboards as people unconsciously hit the keys harder and harder in frustration. And the silly thing is: it's really easy to fix, I'll bet: when you put on the super-fast mode the problem goes away... therefore I'm thinking that you've done something daft to get the standard slow-down effect... something that takes up lots of processor cycles and occasionally swallows button-presses. To be fair, it's really Adobe's fault for giving you the option to code something so daft... ah, well... please change the way you slow the game down!
Mad; but brilliantly mad. Nothing to write home about but a great waste of 20 minutes. If you find yourself bored by all the silly comments, this isn't for you; if you love them, this is a good bit of fun. 4/5 for zany amusement.
Not a bad game, a nice fusion of skill and puzzle -- although it suffers from requiring precise jumps. Why is there absolutely no acknowledgment of winning with a full 100 stars, though?
I'll give it a 5✰ rating for the fact that I couldn't stop once I'd started... and the arcade unlocked at the end is quite fun... anybody want to try to beat my swimming score (all-time 1st at the moment) of 11,471? I think it's quite easy really, just an absolute marathon of concentration!
I used to be a fan of Gemcraft... but each new iteration, I feel it gets closer and closer to "Grindcraft"... a game that is easy for a 5-year-old to play and win and that forces you to play for hours to get anywhere is not for me.
What in the hell? Whichever of you have 5 starred this should be taken outside and shot. Kong should not allow this to have been added as a "game". This is the worst of the very worst that has ever been on Kong. Vote this up so nobody else has to waste a minute having their mind rotted.
"Well done, you escaped. Try also another Dozengames escape games!"... well, I rate 2 for the two puzzles... the first is the food chain, the second is all about the colours (but it's the reverse trick to the first one that you might think of)... nice... more puzzles and less hunting would be great!
Anybody beaten the boss? Having difficulty here... seems a little unfair to build up all the way through and then be left with one single (lame) ship... and what's with the (almost) invisible line that kills you?
Entertaining enough... the trick is in herding... or should that be flocking? No replayability, though... GREAT concept that, with a bit of work, could be an ace game; 5/5 for me to encourage concepts like this!
As jokes go, this is a goody... if only because one can imagine a little girl playing and being shocked... but as a humorous imagination, that's as far as I'd like it to go... a shame if little girls really are playing it... and being shocked... for me, 5/5 because it made me laugh so hard... although I was half expecting it... my pet's name was "Tin".
Certainly not going to play this more than I have already (about 5 minutes) but kudos for the concept and pretty damned good implementation... as a first Flash project, I'm impressed. Things that I don't like include the way that reload gets in the way (I really don't think that this should be in the game at all)... but things that I love include the difficulty of backwards words... that's truly cool. Overall, this gets a 3 from me - I think that I'd give it a four (and play it more) if the reload annoyance was removed. It feels unfair.
Great concept, but needs a whole lot more... and final level can be done in less than the target moves =) Still, 3/5... would definitely get 4/5 for more levels and better scoring (i.e. respect for me going under par)... and 5/5 for something else that I can't quite put my finger on... keep at it!
This is NOT, strictly speaking, Sudoku. Be warned... there are many solutions to some puzzles given here... making it ***impossible*** to complete the puzzles using logic alone (the use of guessing, or pencilling in, is normally avoided by good Sudoku solvers)... so I'm rating this as lowly as I can - and I am angry at the creator for wasting my (and others') time. Keep this thread alive to save people wasting good time. It wouldn't be so bad, if we were warned... Oh, the only puzzle that I could be bothered to work it out for was the first puzzle in "Hard"... once I'd given up trying to solve it using logic... and I gave up on this game (and rated lowly) once I'd found at least 3 solutions by hand.
Well, not bad, not bad... and I've got the all-time high score (nochigames name "sniq_e") with 26,725,285... not bad, eh? All about doing it in the least moves, I guess :)
Nasty, nasty crash if you push a block into a slime (lvl 15)... don't try this at home, people... good game, though... I kinda like this kinda game, but only when well thought out - and this is almost there... just a little polishing... great concept... like super soliban...