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Game comments and reviews
Oct. 28, 2014
Hard mode is a LOT easier than normal mode. Especially when you have all those level 999 weapons and armour
Jul. 29, 2014
Top tip - Just upgrade cash package continually. Early on it looks like it makes sense to upgrade turrets and enemies but the cash package is worth so much from about level 20 onwards that everything else becomes pointless. Nice little game/project
Aug. 14, 2013
Needs a better ending than just "game over" when you finally complete the game
May. 27, 2013
Would be nice to see an update that prevents spawn camping of Pirates
May. 19, 2013
You've got a fun and addictive little concept here, the game just needs some serious thought about the level design and the puzzles. I hope there is an update planned or maybe even a longer sequel
This is a great little game with some excellent thought in to the level design. Love it but just wish it had 99 levels rather than 24
Apr. 27, 2013
Brilliant game even if it's name is spelled incorrectly ;-)
Mar. 17, 2013
It would be good if the game gave you stats on how you did when you press the "Give Up" button. e.g. "You Gave up before 25% of all players but after 75% of players". Something like that
Feb. 23, 2013
Why is there so much waiting around in this game?
Dec. 16, 2012
I have experienced a problem a couple of times at the end of a level when a Mega Tower is shooting creeps that are off the screen. It fails to register the end of the level and the only way I can get to carry on playing is to quit and restart
Creating a Mega Tower that contains a Stun Tower means you can beat any level as the creeps just stop. Even basic towers can take them out eventually.
Sep. 01, 2012
Spectre Flying Fortresses FTW!!!!
Aug. 31, 2012
The Robots are 5/5 :)
Aug. 26, 2012
Sun God Temple upgrade completely ruins your game. Careful upgrading to it unless you have enough spare cash to re-buy several towers.
Aug. 03, 2012
You can register a support incident here: http://blog.wildshadow.com/support
I have lost all of my account history too. This must be an issue with the new build that has just been released.
Jun. 30, 2012
I really like the way you start again after you die but I hate dying when its not something that's supposed to happen. I have lost most characters when the cursor clicks outside of the game window and the character freezes. Playing with a mouse is not so bad as its usually fairly easy to get it back but when the game is surrounded by adverts, one wrong click can open a new browser window and by the time you've got it back all too often you're dead. I've seriously considered putting real world money in to this game because when things are going well, I enjoy it a great deal but with the risk of losing characters so regularly, I just don't think its worth it. Can you please develop a way for this to be played on Kongregate with a full screen with no adverts and no inactive mouse areas? I am not asking for the game viewing window to be enlarged, just that the entire screen is dedicated to the game.
Mar. 28, 2012
Shots that force a save shouldn't really be counted as missed chances. Can't we have a forced saves option or something?
Mar. 12, 2012
This is another one of those online games that gets the balance plain wrong. Its OK for a free online timewaster but its nowhere good enough in its current state to warrant paying real world money to play it.
Feb. 10, 2012
nice enough game this. Very enjoyable to play but does get a bit tedious when you just have to go searching around for the last few powerups. I also had the problem of the map resetting after completion and continuing of old games.
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