I think there should also be a place to put equipment I want to use in the future, but not currently. This is so we can focus on different builds and titles, while not having to struggle with our inventory.
My character won't use mirage missile. It doesn't show up with my other attacks. I also have a few suggestions, like the ability to name pets. Also, maybe we can have a pet trainer where we can give a pet an ability or improve their current ones (for a very high price of course, like special shop prices).
It took me a lot of tries, but here's the team that helped me defeat the king. In order from front to back: DeathLord, SoulSeeker, ShadowKiller, and EntropyAlien.
(Warning: Spoilers ahead)
I like the twist after level seven. It's also a nice idea to add past scores to our health.
I think there should be a special track(s) for the nightmare levels. Something more fitting. Something more dramatic or scary. Listening to the same track (how ever nice it is) makes the last levels feel a little underwhelming.
I enjoyed playing though. I'm about to try the free play mode.
I'd love to see these dream catchers in more games, especially with the dream creatures. Maybe there could be a game where we create nightmares instead?
That was pretty damn fun to play. I like all the player characters you can use. Though I do have some suggestions. First, I think there needs to be new voice actors (or none at all). The voices are...just awful. I also think the training ground should have a difficulty setting. It doesn't take long until it's too easy. The plot isn't great, the NPC characters are dull and stereotypical, but the game play makes up for it. I also believe the ending boss should be tougher. The battles are very fun though, and I like the attacks (especially the bard). I like the two-person battle idea a lot too. I'd definitely play a sequel of this.
Found this on TV tropes ("Player Punch"). Even though I was warned, the "bike" still took me by surprise (I didn't know anything about that part, just that something was supposed to happen to the chick eventually). Even the title couldn't prepare me for the horror to come. I thought it was a training bike for the chick to lose weight or something... Horrible, horrible game. I must favorite it.
I like the idea and this could become a great rhythm game. But the lag kills it for me. It gives me a headache if I play too long. I love how the machine is in tune with the music though. This game would be great if it ran smoother.
After I got enough intelligence to work at the studios, there was nothing else to do. The missions are pretty pointless too. Nothing really happens when I do them.
There needs to be more I can do with the money too. All I can do with it is buy books to get more intelligence, but there's no reason to do that once I have 10. There could be more items that increase my energy, since it's very inconvenient to go back and forth all the time. A fighting system would be cool too, most stick rpgs have them. Maybe job promotions too, more reason to have intelligence.
It's alright for a test drive though. Good luck on the sequel.
I freaking love this guy. He's a bad ass! The game though...it feels too short and there's really no difficulty either. I just hit and jumped everywhere and I won. Although I do love the idea of fighting on the plane. The falling made it more exciting. All in all, it's an...ok game, I guess.
I like the idea, and I probably would've liked the game play too. It's just that the graphics are headache inducing (literally, it hurts to play). The worst part is the black and white striped text. Just...ow.
Otherwise, I don't have much to complain about. It's an ok game.
A game starring a turnip and awesome background music. What more could you ask for ? :)
Aman: It's supposed to move on it's own. It's supposed to keep running to the right. No need to swear people out just because you don't understand how to play.
It was pretty fun at first, but glitches killed the game play for me later on. Sometimes the controls will lock and the character will keep walking the wrong way (while shooting). Sometimes he gets stuck on top of an enemy. Sometimes the screen will turn black and flash red for no reason (only happens to me two or three times). I would've stopped playing but I thought I might as well get the last badge, but that glitched on me too (maybe I was supposed to send the score?).
One last complaint. I know it isn't a glitch, but I hate the way the screen shakes when you hit an enemy. It's nauseating. But that could just be me.
All in all, the first couple levels were pretty fun. The last ones, not so much. :/
This was so, so fun. It's a shame that it's so short, I couldn't enjoy my fully upgraded shelter for long. :P
I really like the style and mood of this game. Definitely one of the better shooters.