@QMagi what is likely happening there, is instead of you using the quick-item, you are going that small distance past the drop box for use, and opening the inventory. So, picnic, but part of it is simply its too easy to miss the "Drop to use" box and open the inventory...
Well, I can see this as being a good game once you balance it. However, at the risk of sounding trollish, I think when you fixed the distrubution speed, you made it way too fast, seeing as I have insane difficulty placing the exact amount of points I want into something. I have to click what seems to be 20 different times just to get exactly 5 points instead of 7~3 points into anything...
Well, this game is rather interesting, and I think it can become amazing. Just an idea, maybe make it so that it would be easier to focus on a utility-based class, because I tried a merchant, and I got more than a few items that had no good effect (Basically, did nothing or worse.) So, maybe make a skill that starts to eliminate the cost ability on items, or greatly increase the chance of everything else, or maybe something else. Glad I could beta test this though!
It's true, merchant class is really hard right now (especially if you use it as soon as it's unlocked). I have some item changes planned that could help this a lot, but I'll be sure to check an item-based utility build after I add them just to make sure. Thanks for the feedback!
First off, I love this game! Definitely unique. On a random idea, maybe allow us to customize the names for the combined weapons? Don't know how feasible the idea is, but it sounds like it could be nice. (Like being able to call the result of two red shields something other than redred shishi.)
@Gemini2043, I have to say, either I have amazing luck or you have horrid luck. I have reset a grand total of 3 times, gone through no more than 150 zones each time, and I have managed to pull 2 Jeweled Chests instead of Silver throughout these runs total.
@kajzerata You can either shift-click or click-hold, and the game will preform that action until impossible (i.e. you use skulls on enemy character, it will throw skulls until you either have none, or kills them. Same thing with creatures, food and magic.)
@CyanSpirt: Synod: 3 turns on field, Draw a card when played, and at the end of your turn, when your bank restocks, it restocks an additional card. Hope this helps a bit! Also, questions like that should most likely go in chat or on the forums.
I like this game so far, and the updates only improve the game. The only thing I dislike is the small selection of packs to choose from for free players, but that's offset by the 7 days = 1 gem, so I will still give this a 5/5
@vixion, you do realize that the "energy" is only there to try and slow level ups, and you can play as much as you want at a time? Also, you are given some chances to get better cards often. So not really pay to win.
Uh, mcbobby, you do realize that the event is going back up until Sunday, right? If not, you may wish to go to this link: http://www.clashofthedragons.com/forum/showthread.php?23997-Changes-to-quot-Call-to-Arms-quot&p=149099#post149099
@Carnirex 20 facing a lvl 100? That's nothing for this game. I'm over lvl 200 and I've gone against lvl 30s-50s. Honestly, dueling acts that you should be at least that high in lvl, and if you do than you better have some awesome legendaries.
And there seems to be a problem with deck saving/renaming I click them, and in case of renaming them, I enter a name, then they come up with a "Unknown Error". This causes a bit of a problem, as you could guess.
well, renesm33, if you are doing Brawls, which are co-op battles, then you probally just won that brawl. I don't see what you're complaining about here.
@thenthenli, You want more opportunities to use actual draft packs? Then take your pick of ANY DAY OF THE WEEK. If your complaining about how you want to be able to join the special drafts, then you shouldn't be complaining about how a ~6hr event makes your have too little time to do draft regularly.
Actually you can't miss the "drop to use" box unless you go to the bottom ;) Drop anywhere (while the label is shown) and the item gets used.