Did anyone else die while trying to use the pickaxe on that shadow thing instead of running? I feel a bit stupid honestly, but picks do make decent weapons.
I got a problem that I think is a bug. It's really laggy for me in both the actual game and the menus. My computer is built to be able to run games well, so I know it isn't that, and I let Kongregate use unlimited space for Flash, so no clue why it's lagging. Also, it only lags when I move the camera/click buttons. When I right click to bring up the Flash settings, it runs smooth as butter in the background when I can't touch anything.
Everyone who's having trouble reaching the boy in the second-to-last area, once the lift has been raised higher, you can use it to reach the second level of the treehouse (the floor above the blue switch). Up there, you'll have to look carefully to see a launch pad which will send you straight to the yellow laser before the kid. Make sure to hit the blue switch from the lift with your arm, then quickly go up to the jump pad and it'll launch you quickly enough to get there in time.
I just realized something completely awesome that I doubt the author intended...
You play as Heavy from Team Fortress 2 in this game! I mean, think about it! A red shirt, bald head, 5 o'clock shadow, and a super-powerful minigun at the end! Explains why he has 300 hp at max level and is so tough to kill as well! He's just forced to use "leetle baby guns" until he gets Sasha (his minigun) again at the end of the game!
I just read the Update log and noticed that you're removing the gas pockets. Thank you. It's nice to write a complaint to a game developer and have them listen and do something about it.
Please remove the gas pockets. They really suck the fun out of this game. If we could dig freely and explore to find our own ways to the orb, it would greatly improve this game and give the drill some real use.