Forgotten Catacombs music totally stolen from Ys Origins, not that I blame you, Ys is one of, if not the, best Action RPG series ever. Wish I could give you more than 5 stars for this game, awesome work! =^_^=
Well, i seem to have a problem that if a enemy is made off screen, or a few tiles above the player, and then moves off screen, they stop. just stand there and do nothing. any ideas on this one???
You want to use "when created - Make self always active/simulate", just like we did for the player. The issue is likely that when the enemies go off screen, the programming stops functioning for them unless you tell it not to.
WOw this game is great, one of the best RPS's I have ever played, for sure the best flash RPG ever. only thing that needs work (Kongregate) is a few badges. 5/5
You want to use "when created - Make self always active/simulate", just like we did for the player. The issue is likely that when the enemies go off screen, the programming stops functioning for them unless you tell it not to.