Interesting. I like the retro feeling to the game. My only gripe is that some of those gold pieces are way too easy to miss. Ran around for hours trying to find every last one. Made me want to tear my hair out. :# But, good show.
Pretty nifty. I love the "Cart Guy" and the Needler is my favorite weapon. :3 Also, interesting how the seemingly useless jump feature comes into play at the end. Clever.
Interesting concept. Wish there were more classes, and a better way to organize hunts. Like characters staying in a formation rather than all the lower levels charge and get themselves killed.
Playing this for a while, monsters don't seem to respawn... meaning drops and items from them are available seemingly once, and if a mistake in resource management is made, BAM, yer screwed. Or did I miss something here?
Nice graphics and atmosphere, but in a game where you gradually float down and must avoid touching everything lest you die isn't as serene as, say, a point and click adventure. Still pretty nice.