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Anthiar's Comments

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Age of Defense

Play Age of Defense

Sep. 25, 2010

Rating: 1

Have to with Vice, Laser gun is awful. Better to just stick with rocket.

Little Red Riding Hood

Play Little Red Riding Hood

Sep. 09, 2009

Rating: 0

I really liked this game. Great art work, really good music; and a nice twist to a classic story. 5/5!

The Necronomicon

Play The Necronomicon

Sep. 03, 2009

Rating: 0

Worst design of 'challenge' levels I have ever seen.

The Necronomicon

Play The Necronomicon

Sep. 03, 2009

Rating: 0

Challenges ruin this game. I could go flip a coin and have more fun, since I have just as much chance at influencing the outcome there as some of the challenges. Challenge 9 in particular.

RED CODE

Play RED CODE

Aug. 06, 2009

Rating: 0

Maybe an addition of a 'story' mode or some such where you are trying to hold out for a fixed amount of time for extraction. Would let people feel like their actually accomplishing something. Still a fun game though.

Pandemic: American Swine

Play Pandemic: American Swine

Aug. 05, 2009

Rating: 0

If borders are closed, travel banned, and the more expensive barricades on the roads... I really think a state that is 100% immune should stay clean. If it is 100% immune, how do I all of a sudden get 20 infected people from?

Zilch

Play Zilch

Aug. 04, 2009

Rating: 0

Does seem quite rigged sometimes... just had the computer beat me in two turns 6k, then 4k and change.

The Space Game: Missions

Play The Space Game: Missions

Jul. 28, 2009

Rating: 0

Adding a way to prioritize targets for your lasers and missiles would be very nice. Losing count of the missions on Hard and Crazy I lose because missiles and THELs fire on the mothership fighters rather than the motherships themselves.

PlanetDefender

Play PlanetDefender

Apr. 21, 2009

Rating: 0

Would be better if your ion cannons were not totally stupid and split their fire. Stay on one target and kill it like a sensible person.

Frontline Defense First Assault

Play Frontline Defense First Assault

Apr. 16, 2009

Rating: 0

Far FAR to difficult, even on normal. No combination of towers I have found so far makes it past wave 10.

Mud and Blood 2

Play Mud and Blood 2

Feb. 22, 2009

Rating: 0

Really need to cap the call times for artillery/air support. I can understand some delay, but I just had five (5) waves come trough while I waited for the artillery strike. Might have taken longer the the SS blitz sent their entire wave through without my being able to do anything.

Mud and Blood 2

Play Mud and Blood 2

Feb. 21, 2009

Rating: 0

Calling for Air Superiority needs to be faster. I call for it the moment I get notification of incoming enemy aircraft, and 75% of the time the enemy airstrike has already hit me before the call completes. Other than that, this is a very fun game!

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