A few comments. I like the effort put into the plot, and the ending is good. Splash is done strangely, not only HE weapons have it? Ballistic missiles should try to target different areas, and MRLV should STOP FIRING after the enemy that they are firing at dies. It's a pain when a single truck empties your ammo for all your rockets and big guns. Another interesting concept is that repairing can be more expensive than selling and building a new one. This could be made better balanced by implementing a slow sell time and a fast repair time. The translation was bad in some areas. Resource Hog. DON'T STEAL EXPLOSION GRAPHICS FROM TOTAL ANNIHILATION. Simply because of innovation- I'm giving a 4/5; and as it was actually fairly fun I'll up it to 5/5.