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Game comments and reviews
Nov. 24, 2011
Froze after getting the first "G" plate. 40 seconds in...
Oct. 29, 2011
Stuck in journal mode. Any way out?
Developer Reply
Should be an arrow on the right.
Sep. 18, 2011
I went about a third of the way before realising I needed to apply the modifiers... Oh well, excellent game.
Aug. 31, 2011
Not so good on mobile - if it could be zoomed in even further and text and buttons enlarged, it would be much better.
Apr. 18, 2011
Extremely laggy when buying upgrade squares or moving ship parts, and ONLY then. It's odd, the rest of the game functions well. And this is the only window I have open etc, so it oughtn't be laggy.
Keep getting stuck on the ceiling, most of the time I can get out of it but not this time. It's the only thing bad about this game :( Please fix.
Mar. 25, 2011
I have a suggestion - don't have dungeons that have dead ends that the character cannot jump out of.
Mar. 21, 2011
You can't fill the cup by just waiting. It does actually run out of sugar.
Feb. 08, 2011
How about a hotkey option for secondary weapon?
Dec. 28, 2010
Wait, what???
Dec. 24, 2010
Very nice game. A suggestion - when you are a certain colour, make platforms of that colour more or totally transparent.
Dec. 23, 2010
About the inventory issue - there is not enough space. Enemies drop THREE different items each (shard/individual thing e.g. shell/egg) and you'll come across perhaps 3 different enemies. 9 total different drops, taking up a space each. Leaving 5 spaces for perhaps 3 equipment, shard and pet food. Not to mention other shards and potions or feather. You can't exactly avoid certain creatures on the way to a generator, and so having to leave behind a loot drop is annoying, especially since it is the quickest way to earn money.
Dec. 22, 2010
This game does have its flaws, which I won't list because people have already mentioned. However, it'd be nice to know which way to go to get back to town. The first time I play I had to look on the internet to find out how to get back to town. Also, I don't know how powerful the special attacks are, and that would be nice to know.
Bug: One worm with 0hp still attacked me... It came back from the dead.
Lost a life on 49 :( Oh well, try again... Also, I agree with the comment(s) about not being able to see the mouse clearly. I end up pausing to see where I am. And near the bottom left corner spawns the laser moving enemy (levels 37-38?). Be warned when going for the hard badge.
Dec. 17, 2010
I like this game. Getting the badges gets easier once you get the hang of it, like love, you learn how to do it better, even though it won't always be perfect.
Nov. 22, 2010
Nice game. I personally only use the default missile, nukes and drills (occasionally teleports...). The default missile is probably the best, to be honest, since by hitting slightly to the side you can blast the enemy into space/the sun/a shield, which kills them. 150 hp gone. xD
Oct. 27, 2010
Looks simple, but isn't. The puzzle is working out how to do it - instructions would ruin it. I like it.
Sep. 30, 2010
I like the game overall. The description should say "avoid the blue blocks" not "avoid the red".
Sep. 15, 2010
When people say certain powerups are bad, don't intentionally miss them. But don't risk your life for them. Great game, simple and addicting. Finally got that hard badge, but I'll be coming back to play again.
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