Is it just me, or are the jungle levels actually ridiculously difficult? The first few waves are always completely brutal, and the later levels start to get pretty bad too after a while.
Hey kupo. Got a serious and highly irritating issue to report regarding your otherwise EPIC game. It seems to have a memory leak bug that causes it to run slow as shit on even a decent computer after maybe half an hour. To clarify: the game starts out running just fine, no lag at all, then degenerates slowly over the course of about 30 minutes, give or take ten. It doesn't sound like much, but it really makes the game unplayable over long periods of time, and some of the larger boss battles exceedingly irritating to complete. If you could either fix this game or ensure that it doesn't appear in EBF5, that would be much appreciated.
Hey, SamRaski. I've noticed a small issue with your flame weapons. No matter what the range stat of your robot is, the weapons only start dealing damage at about 200 range. Not really that important, but irritating. Fix please?
Okay, seriously. Every single time I try to play this game, I get a blank grey screen. It makes this great game literally unplayable. Please, please fix this.
I think an important thing to remember in this game is this: you don't have to deal with dens as soon as you find them. If you go in too soon, you'll get wiped out and you'll never be able to recover.
Small observation. Usually, if I start in a multiplayer match, my HUD displays two action points (or whatever the green lights are called), but when I try to do something I can only make one action. Is this meant to happen? Or is it a bug of some variety?
Ok, I just want to make something clear from the start. This is an amazing game, I love it, it's well-balanced and fun with excellent graphics. However, that being said, it could use some work. My main irritation is that it tends to get a bit boring after all the quests are completed. Without some goal or incentive it starts to feel a bit pointless. So, if there's a sequel, I suggest more quests, maybe even some kind of storyline. Apart from that, a few cool ideas: three-way battles? Teaming? Card trading with other players? Tournaments? Multiple card upgrades? This game has so much potential. I can't wait to see where it goes.
first turn in every battle has only one action point (single player and multiplayer)