We absolutly need a better way to automate resets, i read that you are working on a time based one, but that is still a bad way to automate. Instead calculate the number of resources you are getting per bumper hit, then everytime you hit the bumper again you calculate the resource per bumber hit again and compare the two values, if it rises, keep going, if it went down, reset.
pls build in a timer that automatically resets when the ball gets stuck, just set a timer that checks when the last bumper was hit, and make it reset after like 300 seconds so you dont get screwed over when you setup a lot of idling and go away for a long time, awesome idle game prestige mechanics btw, but a really bad pinball game, hope your gonna advance that aspect a lot, you got a good thing going here
One of the best idle games out there, with some polishing this could become a masterpiece. There are some issues though i want to adress. 1. Power-Warp seems to not work very well for a lot of things. Dark ritual % bonus and the timer for the goblin maturing skill arent affected by power-warp, so i cant recommend using it at all unless you are on your "press" or "xp" grind builds. 2 When using Magic you cant really get anything out of aszendant wizardy if you exceed 60 casts per second. This game needs a way to cast multiple spells per frame, or you give us another skill that makes spells more expensive and stronger 3 Pls make it optional to bind a certain spell to a skill set, Makes it less tedious to switch between money/XP/dark Ritual/Ragnarök Grinding. Thx for your Game!
Such a thing already exists :) It resets the ball after 120 seconds if stuck. And more pinball features are coming post steam release/debug!