I was like - holy macaroni! That's not an easy pie to crack. Searched the puzzle over and over for answer and hints, read the message, but then i found a link! Good one, made me sweat.))))
@Whiskers When you play longer you will see, how difficult it will become to complete a dungeon and how less dirt you might have there. for the second part it's a matter of luck whether or not you will receive energy from dirt.. I don't want to play a game to trick the pay2play system, there're plenty of more interesting games to choose from. I can play Ultima Online on Hybrid for free and unlimited time.) Which one is better?
The game is crap due to the amount of waiting time. 30 energy that are used less then 1 mine? wtf? When you want someone to pay you money, think would YOU yourself pay on customer's place. I guess you wouldn't cuz it costs more then full month in WoW, don't seem funny to you?
That is a great game! You didn't waste time on visuals for icons and stuff, that makes it a little difficult at first but this upgrade helper is a nice feature, when you know that you can upgrade things. 50waves didn't seem hard to me i was told i have 89% achievements. You should cooperate with some fine artist now and make the next part or game visually better. Thumbs up!
There is a positive moment - it doesn't lag. not once. But you need to work on the concept, it's too bold. I, myself is invincible which is no fun at all. Enemies are doing same thing from the same place and my "skill" doesn't change. It's simple, and I wonder what must you do to lose? Start buying EMP from the start? :D
The game is all about combat, and combat is boring. There is no animation of attack, nor yours, neither of your enemy. It's drawn well, however I don't like this type of art. Wonder if you can possibly buy anything better then a stick later ingame without real cash. Right now I can't seem to find any reason why should you pay for it. 1 quest per 10 minutes is cruel, but it's all right, just another time killer, money waster. There're plenty of such games, why to make more?
It's all right, though i had a bug when 2 customers had bags, and 1 bag vanished. By the way you should explain that you can buy only 2 of 3 outside stuff - swimming pool, casino or tennis cort. How would i know until i bought cort instead of casino? Other then that i cant tell what brings money, since it pops up in the middle not on the source of income. However i liked it quite a while, especially free mode.
I enjoy this game every second. Its nearly the best grinding game Ive seen in flash this year. Most importantly I see it has an influence from Ultima which is awesome. Please rate comment if you agree that this game needs some voice effects on monsters. They die silently, it might be even better! Thanks!
Controls are horrible... Really. Several tries to realize all the buttons required to play something as simple as this and each failure is a - leaderboard!! whoa - register?, which is quite annoying.
3. NO sell button, WAS a nice feature when you could see the round for yourself, look at waves and choose appropriate heroes. Right now its random - I randomly received this, randomly got on some random quest, randomly shown that I WILL suck, since again, I didnt take Snow, because - 1. I wasnt given any yet, 2. I was told that Poison is nice to use in this quest. 3. There are 8 flying waves that are only weak to Snow, which means all of my heroes - 8-10 of them, with 80% dmg will do... 8? Maybe things can change after you train and max out heroes, but thats not fun to lose because you cant win, tons of times.
The last thing. Seriously, all these - personal Skills, talents, heroes stats and so on, - its nice. But not in the way its been implemented. Too frustrating when you have to spend lots of time by guessing what can be useful, and whats not.
Other then that, its quite interesting, but if youre not searching for glitches, you wont receive much of fun. 3/5
2. Interface looks nice but FAR from been useful. Lots of stuff could be put in much smaller tabs, rather then Making large windows. The Skill menu and unit stats menu - are both horrible. All could be put in ONE window, since I, personally didnt care much about all those STATS at all. Its just I DO hit the enemy by using 1 and only 1 possible upgrade way for each unit I could use in this situation, or not. However I spend lots of time by openning skill tab which is the only useful one.
Ok, so I spend like 4 hours on it without any khm, real effect.)
So. 1. Swordmen are useless, yes, repeat this several times. When I'm told - FIRE is the best choice, and the only Fire hero I met for the past 4 hours was, what do you know- the first one with MELEE units, - I say, ok, fine lets try this out. Beginning of every NORMAL (lol) quest is all right, quite simple, you just cut the enemies and wait for some gold. After that you might get a Flying wave on 2-4 with, energy resist and fire weakness - awesome isnt it? So my mages, wont do damage, and my swordmen simply stay, and they MIGHT stay for 7 rounds out of 10-12. That IS plain stupid. Too random in my opinion.
There's plenty of lots of types of games. Shooters, for example. But everyone keeps making those. This as our little stab at the RPG.