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Game comments and reviews
Oct. 09, 2011
Gets way too hard way too soon.
Jul. 10, 2011
Hit detection is very poor, and the music doesn't stay muted.
May. 15, 2011
Did I lose? Did I win? It just ends.
Jan. 29, 2011
Seems like fun, but the game-killing bugs make this hard to recommend.
Dec. 04, 2010
Everything moves so incredibly slowly. Even the dialog bubbles hang for too long. Nice art, but a bit dull.
Nov. 01, 2010
The "catch us on facebook" button is given more prominence than the "next level" button? Seriously?
Oct. 02, 2010
This game long outstays its welcome. Eventually, the quirkiness no longer outweighs the tedium.
Apr. 19, 2010
Nothing new, and what is there isn't particularly interesting.
Feb. 01, 2010
Quite fun. There's a little bit of Captain Forever combined with a basic 4X/RTS game. I do wish the campaign had an actual "end," though. Also, there seems to be a bug (?) where any additional powers beyond the first bar aren't allowed.
Oh, also, turning the sound off is glitchy, so the sound occasionally turns back on for a second. And it doesn't seem that I'm getting any new items in hard mode.
Pretty fun until you get to "hard mode." It's less "hard" and more "incredibly tedious," since the enemy HP is raised to ridiculous levels. Otherwise, it was an enjoyable time waster.
Jan. 31, 2010
This would be a funny joke-game (even though Achievement Unlocked make the joke first and better) if you could see how you got the achievements.
Jan. 19, 2010
As a Qix "update" this gets a few fundamental things wrong. Not dying when the enemies hit your trail makes the game much easier. However, the enemies' ability to kill you on a line makes the game more frustrating. The biggest problem I had was the respawning enemies. What's the point of taking them out if it only makes the rest of the level harder?
Everything takes too long in this game. The missions last for too long, it takes too long to level up, and the bonuses seem few and far between. It really heightens the repetition and monotony of the game to the point where it's just not fun to keep playing. There's never a sense of urgency and the bonuses don't add any interesting elements, since they just improve what you're naturally doing. Overall, it's light on carrot and heavy on stick.
Crazy lag. Level design is awkward. Great idea, but poor execution
Jan. 12, 2010
I don't have a problem with the premium version thing, but the fact that it is sometimes literally impossible to complete a level due to the randomness of the pieces really ruined the game for me.
Jan. 09, 2010
Quite a fun little shooter.
Broken
Even if it's stolen, it's a crap game.
This RC pro-am, but single-player and not fun. I never even got to see if there are other courses, because the ridiculous 10 laps required to finish the first race would be unbearably dull.
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