@tandu the letters are no secret really, its (m)illion b(illion) t(rillion) q(uatrillion) Q(uintillion) s(extillion) S(eptillion) o(ctovigintillion) n(ovemvigintillion) v(igintillion) and repeat, im sure you can find the rest if you google.
I'm missing a way to see achievement from the game screen without going back, but I saw you wrote you're working on it so that's good. There's little sense of getting anywhere though, theres no bling or swag to obtain along the way, no map to follow to visually see progress except for the thing you're cutting. Maybe milestones to add visual perks on the screen? maybe something else to buy for him, other than upgrades like a plot to build a house. As any other idle game I guess it will work, but there's not much appeal to play this game instead of any other of them
firefox had a similar thing with some games, in chrome somewhere you can probably find they are blocking flash or something similarto the website, its probably a button around the address field, if you can enable it the website will probably load(assuming the browser itself works and you can go to other websites)
a third note would be to on the recruit screen where we can recruit 1 10 or 100 units of a type, to add a 4th "maximum" to fill that rank (or all) completely. Pretty please.
Also, when I send out for transport missions or in the harbor, I would prefer if it actually remembered what I chose last time, so I can press collect wares and send boats, instead of having to select exactly where every time except when I wish to change location to send them to
Hi!
I just returned and saw an upgrade was out. Looks pretty neat so far, still checking what transports mission gives what loot, something that I noticed though is that I have waaaay too few farms. Food is an issue for me as a returning play for sure. The farms only seem to cover a third of my maximum population, together with half an army, at that point I get into negative food production and even though I have 204k excess food, I am loosing population because the daily food is negative. I was under the impression that people would only starve when they are out of food, not when they have food but have a bad farming day.
Well, the loot is only useful when you build the forge.Before it, you will not see the loot collected.About the population loss, your population will be reduced everyday while the production is negative, to balance the food use/day.Once the food production is positive, population will grow slowly to do not affect the food income.I think this is way better than make the population stop growing if your production is negative: It would create a bigger problem if you can't upgrade the farms anymore and your population is the same.Thanks for playing, any ideas or suggestions Pm me!
XP equals money per cycle, more money earned is more xp. Fairly easy to observe if you compare your xp and the statistics. I think it's about 25mill diamonds for easy level 2 access, possible before that of course.
each type has a team bonus and a personal bonus. The team bonus applies to all of the raiders, the personal bonus applies to that person alone. The quantum raider gives all other raiders 5% health for example, while he himself negates the 5% health and loses 5% damage. Clicking claim all is for items you can get in chests, chests can give you equipment or items that give you Credits and favor(the currencies)
I can't get past 124 on real hardcore infinity floors because the game is lagging so badly my browser freezes, there's something wrong with the game at that point. I tried enable autoselling items but that don't seem to help, not sure what the issue at hand is...
the game may also freeze at updates due to ongoing battles being bugged at update and excess items. On that note I attempted to sell all my rare items by the new feature, resulting in selling all my items(all 4+ pages of mythics and customs), not really annoyed because I was getting an excess of items anyway but seems like something that may be a big problem for some people.
Thank you for your comment, we are working on game every day and we try to apply all suggestions. Thanks again