Aretia's Comments

Game comments and reviews

Innovazione Vostra

Jul. 10, 2013

1

laggy as shit and controls suck. sorry.

Developer Reply

If it seems so laggy, maybe you should improve your internet connection.

Nitrome Must Die

Jun. 27, 2013

8

can't believe I just wasted 30 mins on that piece of £%*$! 5/5

Viking Clan

Jun. 18, 2013

-1

Wow KanoApps, you sure are peppy and full of the smiles! :)

Developer Reply

We try and stay positive! We've heard that good moods are infectious. :)

Mars Colonies Demo

Jun. 17, 2013

0

They fixed the pipelining issue. So don't worry about it!

Dungeon Overlord

Oct. 02, 2012

0

the max size for a room with upgrades is 4x4. it starts out as 2x2, but if you're planning your future dungeon, be sure to leave enough room for upgrades. upvote this comment so others can see.

Stable Boy

Aug. 15, 2012

1

Also remember to shoot the fire with the fireball and talk to one of the guys to get the fire badge or whatever it is.

Elevator Breakout

Jun. 21, 2012

-3

Upgrades screen freezes when I try to X out of it. The enemies keep shooting but I can't escape the upgrade screen, then I die. A bit buggy but otherwise fun game.

3

Buggy, but otherwise fun.

Bat Country

Jan. 13, 2011

-1

Love the FF3 remix in the first level (from where was it...the esper research facility? It's been awhile...).

A House in California

Dec. 01, 2010

6

Oh my GOD. What a BEAUTIFUL game. Poem. Experience. Wow.

Level 8 - 52/67 - this is such a pretty game...love it! It makes programming beautiful. c,1,11;t,6,7;t,4,9;b,8,9;m,1,9,0,2,rdcluo;m,3,11,90,1,crolww;m,8,7,180,1,wclorw;m,8,13,270,3,odrwwwwwwclu;m,12,9,180,2,ucdo;m,4,7,90,1,lorwwc;m,8,6,90,2,wwwcllorrwww;

Level 7 - 72/52 - iron conveyor for Haematite p,8,9;b,4,11;b,4,7;m,7,11,90,1,wwcrolww;m,4,13,0,2,cldworuw;m,5,9,0,2,drwwcluo;m,8,6,90,2,cdouwwww;m,13,9,180,3,wwwjlcro;m,5,5,90,1,rrwollwc;m,4,9,270,1,ruuclddo;m,1,11,90,1,rrwollwc;m,1,7,0,3,rddcuulo;

Cool level 6 solution: c,3,11;t,5,9;b,7,11;m,1,11,90,1,clor;m,5,11,90,1,lowwrrcl;m,9,13,0,1,wuuwcddo;m,3,9,90,1,wwclorww;m,11,11,90,1,ru22odlc;m,7,7,270,3,orrwcllw;m,7,9,180,1,wwwwwwwjcrllorww;

The Trader of Stories

Oct. 05, 2010

0

cool story bro

One Step Back

Aug. 19, 2010

1846

I love how the second part of the game was tailored exclusively to my in-game actions. I had to re-engage with my own play style and I was like, "wow, really? wtf did I do that?" Which, of course, is part of the theme of the game - self-reflection. Really a masterwork of a game.

Coma

Jul. 08, 2010

0

The lettering/illustration style reminds me of Dave McKean. He does a lot of illustrative work with Neil Gaiman, one of my all-time favorite writers. Anyway, awesome game so far!