I absolutely love this game and it's predecessor, I only wish that there were more tanks to unlock or further incentives to continue playing after beating the boss (rather than restarting to try another tank)
I generally hate typing games, but this one was good enough that I enjoyed the card challenge. My only problems were the lack of a pause button and the difficulty of seeing what letters were above fast moving targets-- 4/5
Thunder, there's hundreds of games on this site. The fact that this one is "halfway decent" in no way means that it should be singled out to receive card and badge challenges. So the creator worked hard to make a free game- that's great. So did ever other person who made a game for this site, and this game falls short of a good number of those.
Worst card challenge game I've ever played. Half the controls don't work and the AI is awful. Survival mode is ridiculous when the units with full health sit around and don't fight and the ones with no health engage when I tell them to run.
Beat it, found a bug. If you die after reaching the yellow flag, but before it gets to the top of the pole, you start over at the very beginning of that level, even if you got the checkpoint.
awesome game, really liked the caricatures of the candidates. I had some computer trouble too, but it's nothing worth getting mad at Kong or the game for. And for those of you who hate the game, either give a reason why or don't comment, you aren't doing anything productive.
On level 38, the gun at the bottom shoots up through the wall and lands on the button every time I've knocked it over, and the cubes periodically go into a portal and, rather than come out the other side, appear in a different room or in their starting places.
Also, when being shot at on lvl 37, the blocks I'm using to block the shots are pushed right through me, and the game lags so bad during the shooting that I cannot drop a block or shoot a portal. Great concept and level design, but has way too many bugs. 3/5
The collision detection needs work. There were many times that I flew through walls after being shot quickly from a portal, and on some levels I could make it happen, which could be used to make a shortcut. Also, when traveling fast, I would often hit a platform, and rather than stop, travel across it's edge and then keep going.
I wish there was a badge for one player in this game.
The computer doesn't seem to use loaded dice, it's just less aggressive than most players. The dice setup tends towards long build ups and catastrophic conclusions.