Really loved this game and see alot of potential for a Renegades V2.0.
- I found it really difficult on the second set of levels, but wised up to AI tactics pretty quickly.
- I had alot of cash bloat towards the end (completed with +$120,000) and it pained me that I had nowhere to spend it.
- More advanced equipment would have polished off the endgame nicely. Things like a higher grade melee weapon would have made that route more appealing in the last bit.
- Maybe if you drop an item from one character, it could go into a party inventory, so that another character can use their hand-me-downs.
- I agree with Dawnwarrior1422 RE: adding an exp/skill system and bonus Zombie levels would be great.
SO close to a 5/5. Please keep with this. I really enjoyed it, Thanks!
I can tell you've put alot of effort in, so Great game! But it was very boring having to take down a 375hp creature in 10hp/dmg increments... Guess that's what I get for picking the "Intelligent" pink starting monster. Even with the slow ability...they would slow me right back! Next time I think I'll pick the red-dragon one.
Wicked game design with alot more potential for puzzle solving. As it stands the simplicity is charming, but the levels are too linear and easy to get through with any sense of timing. I would love to see a Infestor 2 in the near future. I'd give a 5 with some challenging puzzles and a couple more colonist types to infect. 4/5 till further notice!