A few things I would suggest is a kill and death tally on the in-game HUD to keep track of progress. Also that the gold from a kill goes to the person who made the kill and not just dropped for anyone to grab or maybe 5 to killer and 5 dropped. I would also like to see a stats page for total kills, k/d ratio and total money earned etc. Other game modes and team games would be a nice touch for added replay-ability.
Its a fun game, but the lag at times ruins it. Played for a few hours using stock default ship to save up enough for a $5000 ship and fully upgraded it. At level 15 I was now able to finish rounds with 50 kills and 0 deaths and the game became pointless, so not much replay-ability.
How to beat game:
With Recruit#1 spend 40 weeks training, 20 in strength, and 10 in each technique and cardio. This will give you stats of 6,3,3. You now have 80 weeks left which you use to beat the first fighter 80 times. Leaving you with $8,000-16,000 (depending on KO's and injury down time).
With Recruit#2 buy all the equipment and 27 protein powders to max strength (19 weeks) and to max breath taker (8weeks). Similarly buy special coach 54 times to max the other stats and special moves in the same way. Leaving you with 39 weeks to knock out all 6 by week 33 and get all trophies by week 23.
Time to retire.
Hope this helps anyone who is struggling or running out of time.
I'll start of by saying I love the concept of this game. Great Job. I played for one (long) evening and got to world 13. Now the balance is completely off. No need for jobs of any kind apart from maybe 10 or so on science. The loot is so high that 'farming' anything is pointless, the health and damage of my guys and enemies is so high that gyms and trainers are pointless because blocking with 2000 trainers and 100+ gyms is still only ~1%.
The progress through the maps is still a very nice steady pace which keeps us all playing but there needs to be something else implemented into the game to keep things fresh.
Needs 1 10 100 1000 10000 all/max for jobs AND structures! or maybe another employee that buys a selected structure/s automatically when you have enough materials.
Maybe a trade function or stock market between metals, wood, food and gems.
Thanks for all your hard work and I'd love to see how this game develops.
Not sure if its a new bug. but i left the game running and thought i didnt earn as much as i thought i would over that time. I refreshed the page and boom, money refreshed to what i thought it should have been.
Also Tredecillion's is a crap load of money for newspapers. O_O
Im stuck in the space station. Im supposed to create medikits but it wont let me advance thru the menus to do that. and it wont let me leave the station. 0 stars.
du know what i hate most about this game besides the power players killing u as soon as u leave ur home base... is ur basic weapon.. the crappy laser. its a LASER that runs off some kind of power source! you shouldnt have to BUY ammo for it. IT HAS NO AMMO! ITS A LASER!!!
but i got 95 apples!!
This is good. apparently
oh and WTF is with the dinos that do NOTHING. no stopping and starting from beginning. NOTHING! They just bump into u and make a gay noise.
ok strike that.. i started again and found 7 this time on the corner of that chair... but ive lost 2... i found it last time but just can't see it at all.
(level 3)
HALF THE FREAKING TIME THE UPGRADES WERE GIVEN TO THE ENEMY. SO I WAS STILL SMALL AND SLOW AND HE WAS LONG AND FAST... I STILL BEAT EM BUT I MEAN COME ON... 1/5...
Only achievement i didn't get was the 'mad scientist' I mean the heros were maxed and i was at lv 20 on all thingies... how high did they go!!
10796350 / 171 Days
Final Score : 63136
yes the aim being slower for heavier guns is a good concept but its taken a bit too far making a somewhat fun game into a pain in the arse... speed up the aim a lil bit and add more zombies to counteract the difficulty aspect and u've got a decent game. 3/5 for now