If your cannon speed is fast enough you'll start to glitch through blocks. You can use this to ignore the second from top row and hit the top one directly even when shooting in a straight line that would normally hit the second from top. For me 31 cannon speed works well
Make 3rd spell blue (water tide), crank 'water spells can increase crit chance on crit', autoclicker water tide. Creates a constant increased crit chance.
Button mashing 'Destroy all Enemies' can cause a null reference (as informed by the developer console). I suspect the turret it aiming to or a bullet is homing in on an enemy that gets destroyed.
Before I go into menu navigation rant mode, love it 5/5! It doesn't feel bloated or gimmicky, and it has a nice level of complexity. Menu rant mode: I know this could be a hefty change, but a more consistent menu navigation I think would really help. Things like 'the research and office button isn't a part of the navigation bar', 'content presentation (nav bar or businesses) is sometimes horizontal sometimes vertical', and 'research/office menus have wildly different return to town buttons'. These little things start to add up to make the menu system confusing for newcomers. Someone who doesn't read the tutorial (I'm guilty) or missed a part might not know where the research button is because it is in a much different spot with no text in its initial presentation.
Would you mind checking the "Don't allow ads that expand on rollover" in the kong upload page? They can be pretty bothersome sometimes when trying to scroll down the page
5mil plays!! Keep this up and it won't be much longer before you surpass the iconic Idle Mine
Also it looks like some of your mechanics are trend-setting new idle games (looking at Jelly Lift specifically)
A user defined "auto-purchase for seconds at start" for the upgrades and managers would be nice. Maybe give it a max of 30s with purchasables that extend your next reset's allowable time.
"Game is more balanced but slower" Instead of telling us to eat our capitalist hats, developer releases update to speed things back up again. Even if the game were shoddy (which it isn't), the developer makes it worth coming back to.
If anyone should eat their top hat, it's us. But we're listening closely, and our only objective is for people to enjoy the pursuit of Capitalism. If we take a step back, we're more than ready to take two steps forward to fix it.
@asskickingDen I do a reset when I feel the percent increase of total investors is worth the time it takes me to reach the purchasing falloff point. I'm currently at about 15b AI, and I do a reset once a day for an increase of around 10%.
Having two levels of shaded out would be nice. Light: Can purchase, Medium: Can purchase but unable to purchase selected amount (such as x10 or x25), Dark: Cannot purchase even one
Sweet! It's always great to hear that people enjoyed it :)