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ArmoredThirteen's Comments

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Idle Castle Crush

Play Idle Castle Crush

Mar. 29, 2018

Rating: 1

If your cannon speed is fast enough you'll start to glitch through blocks. You can use this to ignore the second from top row and hit the top one directly even when shooting in a straight line that would normally hit the second from top. For me 31 cannon speed works well

Spell idle 2

Play Spell idle 2

Apr. 05, 2016

Rating: 1

Make 3rd spell blue (water tide), crank 'water spells can increase crit chance on crit', autoclicker water tide. Creates a constant increased crit chance.

Learn to Fly 3

Play Learn to Fly 3

Mar. 11, 2016

Rating: 3

Thank you so much, it's been like a year and a half since any half-decent launch game has been released. This blows them all out of the sky.

Auto Turret

Play Auto Turret

May. 26, 2015

Rating: 0

Button mashing 'Destroy all Enemies' can cause a null reference (as informed by the developer console). I suspect the turret it aiming to or a bullet is homing in on an enemy that gets destroyed.

Holyday City

Play Holyday City

Apr. 04, 2015

Rating: 2

Before I go into menu navigation rant mode, love it 5/5! It doesn't feel bloated or gimmicky, and it has a nice level of complexity. Menu rant mode: I know this could be a hefty change, but a more consistent menu navigation I think would really help. Things like 'the research and office button isn't a part of the navigation bar', 'content presentation (nav bar or businesses) is sometimes horizontal sometimes vertical', and 'research/office menus have wildly different return to town buttons'. These little things start to add up to make the menu system confusing for newcomers. Someone who doesn't read the tutorial (I'm guilty) or missed a part might not know where the research button is because it is in a much different spot with no text in its initial presentation.

PlinkyPlinky!

Play PlinkyPlinky!

Feb. 26, 2015

Rating: 0

Awesome 5/5 Fun and simple. It has a solid set of features ripe for expanding on :D

Developer response from InfernalLogic

Sweet! It's always great to hear that people enjoyed it :)

Reactor Incremental

Play Reactor Incremental

Jan. 28, 2015

Rating: 0

Would you mind checking the "Don't allow ads that expand on rollover" in the kong upload page? They can be pretty bothersome sometimes when trying to scroll down the page

Developer response from Cael

Uh, sure! I wasn't aware this was an issue for anyone.

AdVenture Capitalist

Play AdVenture Capitalist

Aug. 03, 2014

Rating: 10

5mil plays!! Keep this up and it won't be much longer before you surpass the iconic Idle Mine Also it looks like some of your mechanics are trend-setting new idle games (looking at Jelly Lift specifically)

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 31, 2014

Rating: 2

Could you have a setting that disables the AI purchase warning? Or maybe tie the enter key to be able to select yes

Developer response from HyperHippoGames

We're working on a fix for this.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 30, 2014

Rating: 0

If you do the discount purchases earlier, does it compound?

Developer response from HyperHippoGames

No - not yet at least. The savings are always deducted from the principle.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 25, 2014

Rating: 12

It feels like this game is on the verge of needing a small forum

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 25, 2014

Rating: 1

@shoebur I was having that issue earlier. For me it was something caused by having more than one unity player game open.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 17, 2014

Rating: 0

A user defined "auto-purchase for seconds at start" for the upgrades and managers would be nice. Maybe give it a max of 30s with purchasables that extend your next reset's allowable time.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 17, 2014

Rating: 0

"Game is more balanced but slower" Instead of telling us to eat our capitalist hats, developer releases update to speed things back up again. Even if the game were shoddy (which it isn't), the developer makes it worth coming back to.

Developer response from HyperHippoGames

If anyone should eat their top hat, it's us. But we're listening closely, and our only objective is for people to enjoy the pursuit of Capitalism. If we take a step back, we're more than ready to take two steps forward to fix it.

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 14, 2014

Rating: -1

@asskickingDen I do a reset when I feel the percent increase of total investors is worth the time it takes me to reach the purchasing falloff point. I'm currently at about 15b AI, and I do a reset once a day for an increase of around 10%.

GeoSketch

Play GeoSketch

Jul. 07, 2014

Rating: 0

-3.14 2.227 -6.28318

AdVenture Capitalist

Play AdVenture Capitalist

Jul. 03, 2014

Rating: -1

Having two levels of shaded out would be nice. Light: Can purchase, Medium: Can purchase but unable to purchase selected amount (such as x10 or x25), Dark: Cannot purchase even one

AdVenture Capitalist

Play AdVenture Capitalist

Jun. 26, 2014

Rating: 3

Easily my favorite idle game to date.

Developer response from HyperHippoGames

Thanks so much for saying so! It sincerely means a lot to us!

Thrones of Fantasy

Play Thrones of Fantasy

Jun. 20, 2014

Rating: 1

5/5 Only qualm is the dark blue for health is difficult to see.

Astrox

Play Astrox

Apr. 06, 2014

Rating: 2

It feels remarkably polished. I can't say I've played many games with controls so fluid to the gameplay.

Developer response from momoguru

well, i'm a huge homeworld fan, and i think they nailed it with that, so i just tried to emulate as much of it as i could. apparently it worked :)

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