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Arokh82's Comments

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Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 19, 2020

Rating: 0

And it's working again. Damage is back to normal. Seems to have changed back after some time in the middle of a fight. Haven't changed any equipment (don't have much though) or commands (basic ones anyway). Forget it for now. If it happens again, I'll provide more details.

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 19, 2020

Rating: 0

Addition: It seems only to be the first 3 floors. After reaching floor 4, the enemies return to normal. Okay, at that point halt of my team is already dead, but I really think it's a small issue in the coding.

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 18, 2020

Rating: 1

Since the last update yesterday the enemies seem to have 10x the damage they had before. I just recently started the game and I'm still on the first dungeon which I was almost through. Now I can't make it past the first 10 enemies, because an enemy who has in fact 6 ATT does 85 damage per hit. No modifiers applied. So the very starting enemies are annihalating my team in seconds, leaving no chance to level them up any more. Game over. o_O My team is level 18/19 and is killed by the first few lv. 1 enemies. Did I activate a hidden hardcore mode by accident?

Card Hunter

Play Card Hunter

Feb. 05, 2020

Rating: 10

Server permanently down....

Your Chronicle

Play Your Chronicle

Jan. 21, 2020

Rating: 4

Bring flowers to the crying girl... or beat up the bad guys who made her cry. Awesome! I'd like to see more games like this! Please keep it up and focus a bit on the story, you've got a great start! :-)

Developer response from SamuraiGames

Thank you very much XD I have a plenty of ideas, and I'll add them in the completed version!

Arcandies

Play Arcandies

Dec. 30, 2019

Rating: 0

I really enjoyed this game. Great work! Thank you! :-)

Developer response from diemorth

Glad it was positive, thanks for playing, I will strive to bring even better games! :}

Mana Defense

Play Mana Defense

Sep. 03, 2019

Rating: 1

You should give the chance to put at least one character / defender on the field before the first wave of enemies hits the Chocobos. Now you'll always loose the first wave and can do absolutely nothing about it because the cooldown times of your caracters are just not ready to do anything at all.

Let's Fish

Play Let's Fish

Jul. 16, 2019

Rating: 2

1/5

Shop Heroes

Play Shop Heroes

Jun. 25, 2019

Rating: 9

Just celebrated my 1000th reload of this game. Yay! Can this seriously be on purpose?

SCGMD4

Play SCGMD4

Jun. 16, 2019

Rating: 17

Who decided to take the "medium" achivement as BOTD? This one takes hours to get and with this shitty game, no Sir. Rating: 1/5 (3rd time this week already such bad games), bye bye Shiny Compagnion.

ANOVA

Play ANOVA

Jun. 05, 2019

Rating: 6

This is a beautiful game! Thank you so much! I'm eager for the second part. :-) As a suggestion, please enlarge the "hitbox" of the objects. Sometimes it's quite difficult to hit what feels like a single pixel. Otherwise great game!

Developer response from MontiGames

Thanks for the feedback! We're working hard to bring you more!

Gragyriss, Captor of Princesses

Play Gragyriss, Captor of Princesses

Mar. 26, 2019

Rating: 2

If game is too short, try endless mode with one special princess you can't get in the normal game. Awesome work! :-)

Idle Harvest

Play Idle Harvest

Mar. 14, 2019

Rating: 4

Is any kind of farmer / autoation for *lettuce* coming later in the game? Or is this a manual harvest, only? As long as I can't automate it the pixies won't add these to their calculation, too (as this is GPS based). So when going idle I have to stick with tomatoes or is this a bug?

Developer response from Tetronomics

Hi Arohk - it was always our intention to add 1 character per crop... so I'm sure one day, lettuce will have his own adventurer.

Excit

Play Excit

Feb. 21, 2019

Rating: 32

Badges are still broken... Feb 21

Me And The Key 2

Play Me And The Key 2

Jan. 18, 2019

Rating: 10

Skip this bagdge, consider it a victory and go on with your life.

me and the key

Play me and the key

Jan. 14, 2019

Rating: 9

Nothing about thinking, but only about reaction speed. Not funny.

Gimme Potato

Play Gimme Potato

Dec. 08, 2018

Rating: 0

Refreshing to see a new concept on Kong! I really love it! Well done, thank you! 5/5

Developer response from SpudGums

Thank you. I really appreciate it! :)

Zombie Last Night 2

Play Zombie Last Night 2

Dec. 08, 2018

Rating: 3

This game seriously needs BADGES!

Engineer Millionaire

Play Engineer Millionaire

Nov. 28, 2018

Rating: 2

The idea of this game is great but it needs a tad more refinement before it'll get fluent and easy to understand. For example machines won't let coins pass. Fair enough, might make sense. Having that in mind from the start would have changed my whole build up. (But you can fix that easilly, so no sweat). What's more of a problem is that you can easilly misplace a room just a bit and you're screwed up, as coins won't travel trough a "gap" between rooms, even with doors. Maybe some kind of "connector" would fix that problem. Or only allow rooms to be placed adjectant to other rooms. Just some ideas. But I really like the concept of your game. Don't give up yet to improve your game! You did a good job so far! :)

Developer response from GeneralVimes

Thank you so much! Indeed, I keep working to improve the "pins" system an the overall usability

Wizard Launcher

Play Wizard Launcher

Aug. 29, 2018

Rating: -1

I like the fact that you can't max all skills. This way you have to make decisions and not just endless grinding. On the first run you try out all skills and on the second playthrough you come up with a decent tactic. I like that.

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